package org.anddev.andengine.engine.camera; import static org.anddev.andengine.util.constants.Constants.VERTEX_INDEX_X; import static org.anddev.andengine.util.constants.Constants.VERTEX_INDEX_Y; import org.anddev.andengine.input.touch.TouchEvent; import org.anddev.andengine.util.MathUtils; /** * (c) 2010 Nicolas Gramlich * (c) 2011 Zynga Inc. * * @author Nicolas Gramlich * @since 15:48:11 - 24.06.2010 * TODO min/max(X/Y) values could be cached and only updated once the zoomfactor/center changed. */ public class ZoomCamera extends BoundCamera { // =========================================================== // Constants // =========================================================== // =========================================================== // Fields // =========================================================== protected float mZoomFactor = 1.0f; // =========================================================== // Constructors // =========================================================== public ZoomCamera(final float pX, final float pY, final float pWidth, final float pHeight) { super(pX, pY, pWidth, pHeight); } // =========================================================== // Getter & Setter // =========================================================== public float getZoomFactor() { return this.mZoomFactor; } public void setZoomFactor(final float pZoomFactor) { this.mZoomFactor = pZoomFactor; if(this.mBoundsEnabled) { this.ensureInBounds(); } } // =========================================================== // Methods for/from SuperClass/Interfaces // =========================================================== @Override public float getMinX() { if(this.mZoomFactor == 1.0f) { return super.getMinX(); } else { final float centerX = this.getCenterX(); return centerX - (centerX - super.getMinX()) / this.mZoomFactor; } } @Override public float getMaxX() { if(this.mZoomFactor == 1.0f) { return super.getMaxX(); } else { final float centerX = this.getCenterX(); return centerX + (super.getMaxX() - centerX) / this.mZoomFactor; } } @Override public float getMinY() { if(this.mZoomFactor == 1.0f) { return super.getMinY(); } else { final float centerY = this.getCenterY(); return centerY - (centerY - super.getMinY()) / this.mZoomFactor; } } @Override public float getMaxY() { if(this.mZoomFactor == 1.0f) { return super.getMaxY(); } else { final float centerY = this.getCenterY(); return centerY + (super.getMaxY() - centerY) / this.mZoomFactor; } } @Override public float getWidth() { return super.getWidth() / this.mZoomFactor; } @Override public float getHeight() { return super.getHeight() / this.mZoomFactor; } @Override protected void applySceneToCameraSceneOffset(final TouchEvent pSceneTouchEvent) { final float zoomFactor = this.mZoomFactor; if(zoomFactor != 1) { final float scaleCenterX = this.getCenterX(); final float scaleCenterY = this.getCenterY(); VERTICES_TOUCH_TMP[VERTEX_INDEX_X] = pSceneTouchEvent.getX(); VERTICES_TOUCH_TMP[VERTEX_INDEX_Y] = pSceneTouchEvent.getY(); MathUtils.scaleAroundCenter(VERTICES_TOUCH_TMP, zoomFactor, zoomFactor, scaleCenterX, scaleCenterY); // TODO Use a Transformation object instead!?! pSceneTouchEvent.set(VERTICES_TOUCH_TMP[VERTEX_INDEX_X], VERTICES_TOUCH_TMP[VERTEX_INDEX_Y]); } super.applySceneToCameraSceneOffset(pSceneTouchEvent); } @Override protected void unapplySceneToCameraSceneOffset(final TouchEvent pCameraSceneTouchEvent) { super.unapplySceneToCameraSceneOffset(pCameraSceneTouchEvent); final float zoomFactor = this.mZoomFactor; if(zoomFactor != 1) { final float scaleCenterX = this.getCenterX(); final float scaleCenterY = this.getCenterY(); VERTICES_TOUCH_TMP[VERTEX_INDEX_X] = pCameraSceneTouchEvent.getX(); VERTICES_TOUCH_TMP[VERTEX_INDEX_Y] = pCameraSceneTouchEvent.getY(); MathUtils.revertScaleAroundCenter(VERTICES_TOUCH_TMP, zoomFactor, zoomFactor, scaleCenterX, scaleCenterY); pCameraSceneTouchEvent.set(VERTICES_TOUCH_TMP[VERTEX_INDEX_X], VERTICES_TOUCH_TMP[VERTEX_INDEX_Y]); } } // =========================================================== // Methods // =========================================================== // =========================================================== // Inner and Anonymous Classes // =========================================================== }