package org.anddev.andengine.engine.camera;
import static org.anddev.andengine.util.constants.Constants.VERTEX_INDEX_X;
import static org.anddev.andengine.util.constants.Constants.VERTEX_INDEX_Y;
import org.anddev.andengine.input.touch.TouchEvent;
import org.anddev.andengine.util.MathUtils;
/**
* (c) 2010 Nicolas Gramlich
* (c) 2011 Zynga Inc.
*
* @author Nicolas Gramlich
* @since 15:48:11 - 24.06.2010
* TODO min/max(X/Y) values could be cached and only updated once the zoomfactor/center changed.
*/
public class ZoomCamera extends BoundCamera {
// ===========================================================
// Constants
// ===========================================================
// ===========================================================
// Fields
// ===========================================================
protected float mZoomFactor = 1.0f;
// ===========================================================
// Constructors
// ===========================================================
public ZoomCamera(final float pX, final float pY, final float pWidth, final float pHeight) {
super(pX, pY, pWidth, pHeight);
}
// ===========================================================
// Getter & Setter
// ===========================================================
public float getZoomFactor() {
return this.mZoomFactor;
}
public void setZoomFactor(final float pZoomFactor) {
this.mZoomFactor = pZoomFactor;
if(this.mBoundsEnabled) {
this.ensureInBounds();
}
}
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
public float getMinX() {
if(this.mZoomFactor == 1.0f) {
return super.getMinX();
} else {
final float centerX = this.getCenterX();
return centerX - (centerX - super.getMinX()) / this.mZoomFactor;
}
}
@Override
public float getMaxX() {
if(this.mZoomFactor == 1.0f) {
return super.getMaxX();
} else {
final float centerX = this.getCenterX();
return centerX + (super.getMaxX() - centerX) / this.mZoomFactor;
}
}
@Override
public float getMinY() {
if(this.mZoomFactor == 1.0f) {
return super.getMinY();
} else {
final float centerY = this.getCenterY();
return centerY - (centerY - super.getMinY()) / this.mZoomFactor;
}
}
@Override
public float getMaxY() {
if(this.mZoomFactor == 1.0f) {
return super.getMaxY();
} else {
final float centerY = this.getCenterY();
return centerY + (super.getMaxY() - centerY) / this.mZoomFactor;
}
}
@Override
public float getWidth() {
return super.getWidth() / this.mZoomFactor;
}
@Override
public float getHeight() {
return super.getHeight() / this.mZoomFactor;
}
@Override
protected void applySceneToCameraSceneOffset(final TouchEvent pSceneTouchEvent) {
final float zoomFactor = this.mZoomFactor;
if(zoomFactor != 1) {
final float scaleCenterX = this.getCenterX();
final float scaleCenterY = this.getCenterY();
VERTICES_TOUCH_TMP[VERTEX_INDEX_X] = pSceneTouchEvent.getX();
VERTICES_TOUCH_TMP[VERTEX_INDEX_Y] = pSceneTouchEvent.getY();
MathUtils.scaleAroundCenter(VERTICES_TOUCH_TMP, zoomFactor, zoomFactor, scaleCenterX, scaleCenterY); // TODO Use a Transformation object instead!?!
pSceneTouchEvent.set(VERTICES_TOUCH_TMP[VERTEX_INDEX_X], VERTICES_TOUCH_TMP[VERTEX_INDEX_Y]);
}
super.applySceneToCameraSceneOffset(pSceneTouchEvent);
}
@Override
protected void unapplySceneToCameraSceneOffset(final TouchEvent pCameraSceneTouchEvent) {
super.unapplySceneToCameraSceneOffset(pCameraSceneTouchEvent);
final float zoomFactor = this.mZoomFactor;
if(zoomFactor != 1) {
final float scaleCenterX = this.getCenterX();
final float scaleCenterY = this.getCenterY();
VERTICES_TOUCH_TMP[VERTEX_INDEX_X] = pCameraSceneTouchEvent.getX();
VERTICES_TOUCH_TMP[VERTEX_INDEX_Y] = pCameraSceneTouchEvent.getY();
MathUtils.revertScaleAroundCenter(VERTICES_TOUCH_TMP, zoomFactor, zoomFactor, scaleCenterX, scaleCenterY);
pCameraSceneTouchEvent.set(VERTICES_TOUCH_TMP[VERTEX_INDEX_X], VERTICES_TOUCH_TMP[VERTEX_INDEX_Y]);
}
}
// ===========================================================
// Methods
// ===========================================================
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}