package org.anddev.andengine.entity.particle.modifier;
import org.anddev.andengine.entity.particle.Particle;
/**
* (c) 2010 Nicolas Gramlich
* (c) 2011 Zynga Inc.
*
* @author Nicolas Gramlich
* @since 16:10:16 - 04.05.2010
*/
public abstract class BaseSingleValueSpanModifier implements IParticleModifier {
// ===========================================================
// Constants
// ===========================================================
// ===========================================================
// Fields
// ===========================================================
private final float mFromValue;
private final float mToValue;
private final float mFromTime;
private final float mToTime;
private final float mDuration;
private final float mSpanValue;
// ===========================================================
// Constructors
// ===========================================================
public BaseSingleValueSpanModifier(final float pFromValue, final float pToValue, final float pFromTime, final float pToTime) {
this.mFromValue = pFromValue;
this.mToValue = pToValue;
this.mFromTime = pFromTime;
this.mToTime = pToTime;
this.mSpanValue = this.mToValue - this.mFromValue;
this.mDuration = this.mToTime - this.mFromTime;
}
// ===========================================================
// Getter & Setter
// ===========================================================
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
protected abstract void onSetInitialValue(final Particle pParticle, final float pValue);
protected abstract void onSetValue(final Particle pParticle, final float pValue);
@Override
public void onInitializeParticle(final Particle pParticle) {
this.onSetInitialValue(pParticle, this.mFromValue);
}
@Override
public void onUpdateParticle(final Particle pParticle) {
final float lifeTime = pParticle.getLifeTime();
if(lifeTime > this.mFromTime && lifeTime < this.mToTime) {
final float percent = (lifeTime - this.mFromTime) / this.mDuration;
this.onSetValueInternal(pParticle, percent);
}
}
public void onUpdateParticle(final Particle pParticle, final float overrideToTime) {
final float lifeTime = pParticle.getLifeTime();
if (lifeTime > this.mFromTime) {
final float percent = (lifeTime - this.mFromTime) / (overrideToTime - this.mFromTime);
this.onSetValueInternal(pParticle, percent);
}
}
protected void onSetValueInternal(final Particle pParticle, final float pPercent) {
this.onSetValue(pParticle, this.calculateValue(pPercent));
}
protected final float calculateValue(final float pPercent) {
return this.mFromValue + this.mSpanValue * pPercent;
}
// ===========================================================
// Methods
// ===========================================================
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}