protected static class

BlackPawnTextureBuilder.Node

extends Object
java.lang.Object
   ↳ org.anddev.andengine.opengl.texture.atlas.buildable.builder.BlackPawnTextureBuilder.Node

Summary

Public Constructors
BlackPawnTextureBuilder.Node(int pLeft, int pTop, int pWidth, int pHeight)
BlackPawnTextureBuilder.Node(BlackPawnTextureBuilder.Rect pRect)
Public Methods
BlackPawnTextureBuilder.Node getChildA()
BlackPawnTextureBuilder.Node getChildB()
BlackPawnTextureBuilder.Rect getRect()
BlackPawnTextureBuilder.Node insert(ITextureAtlasSource pTextureAtlasSource, int pTextureWidth, int pTextureHeight, int pTextureSpacing)
[Expand]
Inherited Methods
From class java.lang.Object

Public Constructors

public BlackPawnTextureBuilder.Node (int pLeft, int pTop, int pWidth, int pHeight)

public BlackPawnTextureBuilder.Node (BlackPawnTextureBuilder.Rect pRect)

Public Methods

public BlackPawnTextureBuilder.Node getChildA ()

public BlackPawnTextureBuilder.Node getChildB ()

public BlackPawnTextureBuilder.Rect getRect ()

public BlackPawnTextureBuilder.Node insert (ITextureAtlasSource pTextureAtlasSource, int pTextureWidth, int pTextureHeight, int pTextureSpacing)