package org.andengine.entity.particle.initializer;
import org.andengine.entity.particle.Particle;
import org.andengine.entity.shape.IShape;
import org.andengine.entity.shape.Shape;
import android.opengl.GLES20;
/**
* Sets the blend function used to draw the {@link Particle} during its lifespan. Only applicable to {@link Shape}s.
*
* @author janne.sinivirta
*
* @since 17:24:32 - 28.12.2011
*/
public class BlendFunctionParticleInitializer<T extends IShape> implements IParticleInitializer<T> {
// ===========================================================
// Constants
// ===========================================================
// ===========================================================
// Fields
// ===========================================================
protected int mSourceBlendFunction;
protected int mDestinationBlendFunction;
// ===========================================================
// Constructors
// ===========================================================
/**
* Blend function set for each spawned {@link Particle}. Use {@link GLES20} constants for setting functions.
*/
public BlendFunctionParticleInitializer(final int pSourceBlendFunction, final int pDestinationBlendFunction) {
this.mSourceBlendFunction = pSourceBlendFunction;
this.mDestinationBlendFunction = pDestinationBlendFunction;
}
// ===========================================================
// Getter & Setter
// ===========================================================
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
public void onInitializeParticle(final Particle<T> pParticle) {
pParticle.getEntity().setBlendFunction(this.mSourceBlendFunction, this.mDestinationBlendFunction);
}
// ===========================================================
// Methods
// ===========================================================
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}