AccelerationData | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
AccelerationParticleInitializer<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
AccelerationSensorOptions | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ActivityUtils | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
AlphaMenuAnimator | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
AlphaModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
AlphaParticleInitializer<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
AlphaParticleModifier<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
AnalogOnScreenControl | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
AnalogOnScreenControl.IAnalogOnScreenControlListener | |
AndEngine | (c) Zynga 2012 |
AndEngineException | (c) Zynga 2011 |
AndEngineRuntimeException | (c) Zynga 2011 |
AndroidVersionCodeGLCriteria | (c) Zynga 2011 |
AnimatedSprite | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
AnimatedSprite.IAnimationListener | |
AnimatedSpriteMenuItem | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ArcBitmapTextureAtlasSourceDecoratorShape | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ArrayUtils | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
AssetBitmapTexture | (c) Zynga 2012 |
AssetBitmapTextureAtlasSource | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
AssetInputStreamOpener | (c) Zynga 2012 |
AStarPathFinder<T> | TODO Nodes could be recycle in a pool. |
AsyncCallable<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
AudioException | (c) Zynga 2011 |
AudioOptions | (c) Zynga 2011 |
AutoParallaxBackground | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
AverageFPSCounter | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Background | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Base64 | Utilities for encoding and decoding the Base64 representation of binary data. |
Base64InputStream | An InputStream that does Base64 decoding on the data read through it. |
BaseActivity | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseActivity.CancelledException | |
BaseAudioEntity | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseAudioManager<T extends IAudioEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseBitmapTextureAtlasSourceDecorator | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseBitmapTextureAtlasSourceDecorator.TextureAtlasSourceDecoratorOptions | |
BaseCircleParticleEmitter | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseCollisionChecker | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseDetector | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseDoubleValueChangeModifier<T> | (c) Zynga 2011 |
BaseDoubleValueParticleInitializer<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseDoubleValueSpanModifier<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseDoubleValueSpanParticleModifier<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseDurationModifier<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseEntityUpdateHandler | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseGameActivity | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseMenuAnimator | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseMenuItemDecorator | I HATE THIS CLASS! (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseModifier<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseOnScreenControl | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseOnScreenControl.IOnScreenControlListener | |
BaseParticleEmitter | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseQuadrupelValueSpanModifier<T> | (c) 2011 Zynga Inc. |
BaseRectangleParticleEmitter | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseResolutionPolicy | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseSensorData | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseShapeBitmapTextureAtlasSourceDecorator | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseSingleValueChangeModifier<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseSingleValueParticleInitializer<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseSingleValueSpanModifier<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseSingleValueSpanParticleModifier<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseTextureAtlasSource | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseTextureRegion | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseTouchController | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseTripleValueParticleInitializer<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseTripleValueSpanModifier<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BaseTripleValueSpanParticleModifier<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BetaUtils | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BitmapFont | The BitmapFont class is capable of parsing and loading *.fnt fonts. |
BitmapFont.BitmapFontInfo | |
BitmapFont.BitmapFontOptions | |
BitmapFont.BitmapFontPage | |
BitmapTexture | (c) Zynga 2011 |
BitmapTexture.BitmapTextureFormat | |
BitmapTextureAtlas | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BitmapTextureAtlasTextureRegionFactory | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BitVector | (c) Zynga 2011 |
BlackPawnTextureAtlasBuilder<T extends ITextureAtlasSource, A extends ITextureAtlas<T>> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BlackPawnTextureAtlasBuilder.Node | |
BlackPawnTextureAtlasBuilder.Rect | |
BlendFunctionParticleInitializer<T extends IShape> | Sets the blend function used to draw the Particle during its lifespan. |
BoundCamera | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BoundsSplit | (c) Zynga 2011 |
BoundsSplit.BoundsSplitException | |
BufferUtils | (c) Zynga 2011 |
BuildableBitmapTextureAtlas | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BuildableTextureAtlas<S extends ITextureAtlasSource, T extends ITextureAtlas<S>> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BuildableTextureAtlas.TextureAtlasSourceWithWithLocationCallback<T extends ITextureAtlasSource> | |
BuildableTextureAtlasTextureRegionFactory | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
BuildModelGLCriteria | (c) Zynga 2011 |
ButtonSprite | Note: ButtonSprite needs to be registered as a Scene.ITouchArea to the Scene via registerTouchArea(ITouchArea) , otherwise it won't be clickable. |
ButtonSprite.OnClickListener | |
ButtonSprite.State | |
ByteArrayInputStreamOpener | (c) Zynga 2012 |
ByteBufferOutputStream | TODO Instead of having mMaximumGrow there could be some kind of AllocationStrategy object. |
ByteOperator | (c) Zynga 2012 |
Callable<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Callback<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Camera | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
CameraFactory | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
CameraScene | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
CardinalSplineMoveModifier | (c) Zynga 2012 |
CardinalSplineMoveModifier.CardinalSplineMoveModifierConfig | |
CatmullRomSplineMoveModifier | (c) Zynga 2012 |
CatmullRomSplineMoveModifier.CatmullRomMoveModifierConfig | |
CharOperator | (c) Zynga 2012 |
CircleBitmapTextureAtlasSourceDecoratorShape | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
CircleOutlineParticleEmitter | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
CircleParticleEmitter | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
CircularList<T> | TODO This class could take some kind of AllocationStrategy object. |
CircularQueue<T> | (c) Zynga 2012 |
ClickDetector | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ClickDetector.IClickDetectorListener | |
CollisionHandler | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Color | (c) Zynga 2011 |
ColorBackgroundModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ColorConstants | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ColorKeyBitmapTextureAtlasSourceDecorator | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ColorMenuItemDecorator | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ColorModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ColorParticleInitializer<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ColorParticleModifier<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ColorPool | (c) Zynga 2011 |
ColorSwapBitmapTextureAtlasSourceDecorator | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ColorUtils | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ConfigChooser | (c) Zynga 2011 |
ConfigChooser.ConfigChooserMatcher | |
Constants | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ContinuousHoldDetector | Note: Needs to be registered as an IUpdateHandler to the Engine or Scene to work properly. |
CPUUsage | (c) Zynga 2011 |
CriteriaShaderSource | (c) Zynga 2011 |
CriteriaShaderSource.CriteriaShaderSourceEntry | |
CubicBezierCurveMoveModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
DataConstants | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
DataUtils | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Debug | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Debug.DebugLevel | |
DebugTimer | (c) Zynga 2011 |
DebugTimer.DebugTime | |
DelayModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
DeviceNotSupportedException | (c) Zynga 2012 |
DeviceNotSupportedException.DeviceNotSupportedCause | |
DialogUtils | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
DiamondSprite | Unlike Sprite , the DiamondSprite class doesn't render the rectangular outline of a ITextureRegion , but cuts out a diamond. |
DiamondSprite.HighPerformanceDiamondSpriteVertexBufferObject | |
DiamondSprite.IDiamondSpriteVertexBufferObject | |
DiamondSprite.LowMemoryDiamondSpriteVertexBufferObject | |
DigitalOnScreenControl | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Direction | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
DirectMenuAnimator | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
DoubleOperator | (c) Zynga 2012 |
DoubleSceneSplitScreenEngine | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
DoubleValueChangeEntityModifier | (c) Zynga 2011 |
DoubleValueSpanEntityModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
DrawHandlerList | (c) Zynga 2011 |
DurationEntityModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
DynamicSpriteBatch | (c) Zynga 2011 |
EaseBackIn | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseBackInOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseBackOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseBounceIn | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseBounceInOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseBounceOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseCircularIn | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseCircularInOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseCircularOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseCubicIn | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseCubicInOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseCubicOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseElasticIn | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseElasticInOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseElasticOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseExponentialIn | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseExponentialInOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseExponentialOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseLinear | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseQuadIn | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseQuadInOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseQuadOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseQuartIn | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseQuartInOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseQuartOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseQuintIn | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseQuintInOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseQuintOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseSineIn | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseSineInOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseSineOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseStrongIn | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseStrongInOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EaseStrongOut | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EllipseBitmapTextureAtlasSourceDecoratorShape | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EmptyBitmapTextureAtlasSource | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Engine | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Engine.EngineDestroyedException | |
Engine.EngineLock | |
Engine.UpdateThread | |
EngineOptions | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EngineOptions.ScreenOrientation | |
EngineRenderer | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Entity | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EntityBackground | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EntityDetachRunnablePoolItem | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EntityDetachRunnablePoolUpdateHandler | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EntityModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
EntityModifierList | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ETC1Texture | TODO if(!SystemUtils.isAndroidVersionOrHigher(Build.VERSION_CODES.FROYO)) --> Meaningful Exception! (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ETC1Texture.ETC1TextureHeader | |
EuclideanHeuristic<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ExpireParticleInitializer<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
FadeInModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
FadeOutModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
FileBitmapTextureAtlasSource | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
FileUtils | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
FillBitmapTextureAtlasSourceDecorator | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
FillResolutionPolicy | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
FixedResolutionPolicy | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
FixedStepEngine | A subclass of Engine that tries to achieve a specific amount of updates per second. |
FloatArrayList | TODO This class could take some kind of AllocationStrategy object. |
FloatBounds | (c) Zynga 2011 |
FloatBoundsUtils | (c) Zynga 2011 |
FloatOperator | (c) Zynga 2012 |
FloatQuadTree<T extends ISpatialItem<IFloatBounds>> | (c) Zynga 2011 |
FloatQuadTree.FloatQuadTreeNode | |
Font | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
FontException | (c) Zynga 2011 |
FontFactory | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
FontLibrary | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
FontManager | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
FontUtils | (c) Zynga 2012 |
FontUtils.MeasureDirection | |
FPSCounter | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
FPSLogger | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
FrameCountCrasher | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
FrameCounter | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
GenericInputDialogBuilder<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
GenericPool<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
GLES20Fix | (c) Zynga 2011 |
GLException | (c) Zynga 2012 |
GLExtensionsGLCriteria | (c) Zynga 2011 |
GLFrameBufferException | (c) Zynga 2012 |
GLHelper | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
GLMatrixStack | TODO Measure performance with inlined or native Matrix implementations. |
GLMatrixStack.GLMatrixStackOverflowException | |
GLMatrixStack.GLMatrixStackUnderflowException | |
GLRendererGLCriteria | (c) Zynga 2011 |
GLState | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
GLVersionGLCriteria | (c) Zynga 2011 |
GravityParticleInitializer<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
GreedyPVRTexturePixelBufferStrategy | (c) Zynga 2011 |
GreedyPVRTexturePixelBufferStrategy.GreedyPVRTexturePixelBufferStrategyBufferManager |
HighPerformanceVertexBufferObject | Compared to a LowMemoryVertexBufferObject , the HighPerformanceVertexBufferObject uses 2x the heap memory,
at the benefit of significantly faster data buffering (up to 5x faster!). |
HoldDetector | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
HoldDetector.IHoldDetectorListener | |
HorizontalAlign | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
HUD | While you can add a HUD to Scene , you should not do so. |
HullUtils | (c) Zynga 2012 |
IAccelerationListener | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IAreaShape | (c) Zynga 2011 |
IAStarHeuristic<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IAudioEntity | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IAudioManager<T extends IAudioEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IBackground | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IBackgroundModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IBackgroundModifier.IBackgroundModifierListener | |
IBitmapTextureAtlasSource | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IBitmapTextureAtlasSourceDecoratorShape | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IBounds | (c) Zynga 2011 |
IBuildableTextureAtlas<S extends ITextureAtlasSource, T extends ITextureAtlas<S>> | (c) Zynga 2012 |
ICollisionCallback | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ICostFunction<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IDisposable | (c) Zynga 2012 |
IDisposable.AlreadyDisposedException | |
IDrawHandler | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IEaseFunction | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IEntity | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IEntityFactory<T extends Entity> | (c) Zynga 2011 |
IEntityMatcher | (c) Zynga 2012 |
IEntityModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IEntityModifier.IEntityModifierListener | |
IEntityModifier.IEntityModifierMatcher | |
IEntityParameterCallable | (c) Zynga 2012 |
IFloatBounds | (c) Zynga 2011 |
IFloatList | (c) Zynga 2012 |
IFont | (c) Zynga 2011 |
IGameInterface | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IGameInterface.OnCreateResourcesCallback | |
IGameInterface.OnCreateSceneCallback | |
IGameInterface.OnPopulateSceneCallback | |
IGLCriteria | (c) Zynga 2011 |
IHullAlgorithm | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IInputStreamOpener | (c) Zynga 2012 |
IIntBounds | (c) Zynga 2011 |
IList<T> | (c) Zynga 2012 |
ILocationListener | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IMatcher<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IMenuAnimator | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IMenuItem | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IModifier<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IModifier.DeepCopyNotSupportedException | |
IModifier.IModifierListener<T> | |
InsertionSorter<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IntBounds | (c) Zynga 2011 |
IntBoundsUtils | (c) Zynga 2011 |
IntGLCriteria | (c) Zynga 2011 |
IntLRUCache<V> | (c) Zynga 2011 |
IntOperator | (c) Zynga 2011 |
IntQuadTree<T extends ISpatialItem<IIntBounds>> | (c) Zynga 2011 |
IntQuadTree.IntQuadTreeNode | |
IOrientationListener | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IParticleEmitter | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IParticleInitializer<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IParticleModifier<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IPathFinder<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IPathFinder.IPathFinderListener<T> | |
IPathFinderMap<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IProgressListener | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IPVRTexturePixelBufferStrategy | (c) Zynga 2011 |
IPVRTexturePixelBufferStrategy.IPVRTexturePixelBufferStrategyBufferManager | |
IQueue<T> | (c) Zynga 2012 |
IRendererListener | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IResolutionPolicy | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IShaderSource | (c) Zynga 2011 |
IShape | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ISortedList<T> | (c) Zynga 2012 |
ISortedQueue<T> | (c) Zynga 2012 |
ISpatialItem<B extends IBounds> | (c) Zynga 2011 |
ITexture | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ITexture.ITextureStateListener | |
ITexture.ITextureStateListener.DebugTextureStateListener<T extends ITextureAtlasSource> | |
ITexture.ITextureStateListener.TextureStateAdapter<T extends ITextureAtlasSource> | |
ITextureAtlas<T extends ITextureAtlasSource> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ITextureAtlas.ITextureAtlasStateListener<T extends ITextureAtlasSource> | |
ITextureAtlas.ITextureAtlasStateListener.DebugTextureAtlasStateListener<T extends ITextureAtlasSource> | |
ITextureAtlas.ITextureAtlasStateListener.TextureAtlasStateAdapter<T extends ITextureAtlasSource> | |
ITextureAtlasBuilder<T extends ITextureAtlasSource, A extends ITextureAtlas<T>> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ITextureAtlasBuilder.TextureAtlasBuilderException | |
ITextureAtlasSource | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ITextureRegion | (c) Zynga 2011 |
ITiledTextureRegion | (c) Zynga 2011 |
ITimerCallback | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ITouchController | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ITouchController.ITouchEventCallback | |
ITrie | (c) Zynga 2012 |
IUniqueList<T> | (c) Zynga 2012 |
IUniqueQueue<T> | (c) Zynga 2012 |
IUpdateHandler | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
IUpdateHandler.IUpdateHandlerMatcher | |
IVertexBufferObject | (c) Zynga 2011 |
JarvisMarch | The Jarvis March algorithm marches around the hull, like a ribbon wrapping itself around the points, this algorithm also called the gift-wrapping algorithm. |
JumpModifier | (c) Zynga 2012 |
LayoutGameActivity | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
LegacyBaseGameActivity | This class exists to provide exact backward naming compatibility to older versions of BaseGameActivity . |
Letter | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
LetterNotFoundException | (c) Zynga 2011 |
LevelConstants | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
LevelLoader | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
LevelLoader.IEntityLoader | |
LevelParser | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
LevelStatsDBConnector | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Library<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
LimitedFPSEngine | A subclass of Engine that tries to achieve a specific amount of
updates per second. |
Line | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Line.HighPerformanceLineVertexBufferObject | |
Line.ILineVertexBufferObject | |
Line.LowMemoryLineVertexBufferObject | |
LinearGradientFillBitmapTextureAtlasSourceDecorator | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
LinearGradientFillBitmapTextureAtlasSourceDecorator.LinearGradientDirection | |
LineCollisionChecker | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ListUtils | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
LocationProviderStatus | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
LocationSensorOptions | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
LogicalAndGLCriteria | (c) Zynga 2011 |
LogicalOrGLCriteria | (c) Zynga 2011 |
LongOperator | (c) Zynga 2012 |
LoopBackgroundModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
LoopBackgroundModifier.ILoopBackgroundModifierListener | |
LoopEntityModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
LoopEntityModifier.ILoopEntityModifierListener | |
LoopModifier<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
LoopModifier.ILoopModifierListener<T> | |
LowMemoryVertexBufferObject | Compared to a HighPerformanceVertexBufferObject , the LowMemoryVertexBufferObject uses 50% less heap memory,
at the cost of significantly slower data buffering (up to 5x slower!). |
LRUCache<K, V> | (c) Zynga 2011 |
ManhattanHeuristic<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
MathConstants | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
MathUtils | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
MenuScene | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
MenuScene.IOnMenuItemClickListener | |
Mesh | (c) Zynga 2012 |
Mesh.DrawMode | |
Mesh.HighPerformanceMeshVertexBufferObject | |
Mesh.IMeshVertexBufferObject | |
MethodNotSupportedException | (c) Zynga 2011 |
MethodNotYetImplementedException | (c) Zynga 2011 |
MIMEType | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ModifierList<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ModifierUtils | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
MoveByModifier | (c) 2011 Zynga Inc. |
MoveModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
MoveXModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
MoveYModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
MultiKey<K> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
MultiKeyHashMap<K, V> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
MultiPool<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
MultiTouch | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
MultiTouchController | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Music | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
MusicException | (c) Zynga 2011 |
MusicFactory | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
MusicLibrary | (c) Zynga 2011 |
MusicManager | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
MusicOptions | (c) Zynga 2011 |
MusicReleasedException | (c) Zynga 2011 |
NullBitmapException | (c) Zynga 2011 |
NullHeuristic<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
OffCameraExpireParticleModifier<T extends RectangularShape> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
OrientationData | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
OrientationSensorOptions | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
OutlineBitmapTextureAtlasSourceDecorator | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
OutOfCharactersException | (c) Zynga 2011 |
ParallaxBackground | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ParallaxBackground.ParallaxEntity | |
ParallelBackgroundModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ParallelEntityModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ParallelModifier<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ParameterCallable<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Particle<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ParticleSystem<T extends Entity> | TODO Check if SpriteBatch can be used here to improve performance. |
Path | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
PathModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
PathModifier.IPathModifierListener | |
PathModifier.Path | |
PhysicsHandler | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
PictureBitmapTextureAtlasSource | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
PinchZoomDetector | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
PinchZoomDetector.IPinchZoomDetectorListener | |
PixelFormat | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
PointParticleEmitter | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Pool<T extends PoolItem> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
PoolItem | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
PoolUpdateHandler<T extends PoolItem> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
PositionColorShaderProgram | (c) Zynga 2011 |
PositionColorTextureCoordinatesShaderProgram | (c) Zynga 2011 |
PositionTextureCoordinatesPositionInterpolationTextureSelectShaderProgram | (c) Zynga 2011 |
PositionTextureCoordinatesShaderProgram | (c) Zynga 2011 |
PositionTextureCoordinatesTextureSelectShaderProgram | (c) Zynga 2011 |
PositionTextureCoordinatesUniformColorShaderProgram | (c) Zynga 2012 |
ProbabilityGenerator<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ProgressCallable<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ProgressMonitor | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
PVRCCZTexture | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
PVRCCZTexture.CCZCompressionFormat | |
PVRCCZTexture.CCZHeader | |
PVRGZTexture | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
PVRTexture | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
PVRTexture.PVRTextureFormat | |
PVRTexture.PVRTextureHeader |
QuadraticBezierCurveMoveModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
QuadTree<B extends IBounds, T extends ISpatialItem<B>> | TODO Make all methods non-synchronized and add a SynchronizedXZYQuadTree subclasses. |
QuadTree.QuadTreeNode |
RadialGradientFillBitmapTextureAtlasSourceDecorator | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
RadialGradientFillBitmapTextureAtlasSourceDecorator.RadialGradientDirection | |
RatioResolutionPolicy | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Rectangle | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Rectangle.HighPerformanceRectangleVertexBufferObject | |
Rectangle.IRectangleVertexBufferObject | |
Rectangle.LowMemoryRectangleVertexBufferObject | |
RectangleBitmapTextureAtlasSourceDecoratorShape | |
RectangleOutlineParticleEmitter | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
RectangleParticleEmitter | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
RectangularShape | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
RectangularShapeCollisionChecker | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
RelativeResolutionPolicy | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
RenderOptions | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
RenderSurfaceView | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
RenderTexture | The general workflow with a RenderTexture is: init(GLState) -> begin(GLState) -> end(GLState) -> destroy(GLState) . |
RenderTextureInitializationException | (c) Zynga 2012 |
RepeatingSpriteBackground | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ResourceBitmapTexture | (c) Zynga 2012 |
ResourceBitmapTextureAtlasSource | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ResourceInputStreamOpener | (c) Zynga 2012 |
RotationAtModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
RotationByModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
RotationModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
RotationParticleInitializer<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
RotationParticleModifier<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
RoundedRectangleBitmapTextureAtlasSourceDecoratorShape | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
RunnableHandler | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
RunnablePoolItem | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
RunnablePoolUpdateHandler<T extends RunnablePoolItem> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SAXUtils | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ScaleAtModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ScaleMenuItemDecorator | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ScaleModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ScaleParticleInitializer<T extends IEntity> | (c) Zynga 2011 |
ScaleParticleModifier<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Scene | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Scene.IOnAreaTouchListener | An interface for a callback to be invoked when a TouchEvent is
dispatched to an Scene.ITouchArea area. |
Scene.IOnSceneTouchListener | An interface for a callback to be invoked when a TouchEvent is
dispatched to a Scene . |
Scene.ITouchArea | |
Scene.ITouchArea.ITouchAreaMatcher | |
ScreenCapture | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ScreenCapture.IScreenCaptureCallback | |
ScreenGrabber | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ScreenGrabber.IScreenGrabberCallback | |
ScrollDetector | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ScrollDetector.IScrollDetectorListener | |
SensorDelay | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SequenceBackgroundModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SequenceBackgroundModifier.ISubSequenceBackgroundModifierListener | |
SequenceEntityModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SequenceEntityModifier.ISubSequenceShapeModifierListener | |
SequenceModifier<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SequenceModifier.ISubSequenceModifierListener<T> | |
ShaderProgram | (c) Zynga 2011 |
ShaderProgramCompileException | (c) Zynga 2011 |
ShaderProgramConstants | (c) Zynga 2011 |
ShaderProgramException | (c) Zynga 2011 |
ShaderProgramLinkException | (c) Zynga 2011 |
ShaderProgramManager | (c) 2011 Zynga Inc. |
Shape | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ShapeCollisionChecker | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SharedMemoryVertexBufferObject | Compared to ZeroMemoryVertexBufferObject , all SharedMemoryVertexBufferObject s share a single ByteBuffer which is used by whichever SharedMemoryVertexBufferObject instance is currently buffering data,
at the cost of expensive data buffering (up to 5x slower!) and a little synchronization overhead. |
ShiftList<T> | TODO This class could take some kind of AllocationStrategy object. |
ShiftQueue<T> | (c) Zynga 2012 |
ShortOperator | (c) Zynga 2012 |
SimpleAsyncGameActivity | (c) Zynga 2011 |
SimpleBaseGameActivity | This class exists so that the callback parameters of the methods in IGameInterface get called automatically. |
SimpleLayoutGameActivity | This class exists so that the callback parameters of the methods in IGameInterface get called automatically. |
SimplePreferences | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SingleSceneSplitScreenEngine | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SingleTouchController | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SingleValueChangeEntityModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SingleValueSpanEntityModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SkewModifier | (c) Zynga 2011 |
SkewXModifier | (c) Zynga 2011 |
SkewYModifier | (c) Zynga 2011 |
SlideMenuAnimator | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SmartList<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SmartPVRTexturePixelBufferStrategy | (c) Zynga 2011 |
SmartPVRTexturePixelBufferStrategy.SmartPVRTexturePixelBufferStrategyBufferManager | |
SmoothCamera | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SocketUtils | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SortedList<T extends Comparable<T>> | This implementation is particular useful/efficient for enter/poll operations of elements that need to be sorted by natural order instead of the order they are queue. |
SortedQueue<T extends Comparable<T>> | (c) Zynga 2012 |
Sorter<T> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Sound | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SoundException | (c) Zynga 2011 |
SoundFactory | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SoundLibrary | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SoundManager | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SoundOptions | (c) Zynga 2011 |
SoundReleasedException | (c) Zynga 2011 |
Spiral | (c) Zynga 2011 |
Sprite | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Sprite.HighPerformanceSpriteVertexBufferObject | |
Sprite.ISpriteVertexBufferObject | |
Sprite.LowMemorySpriteVertexBufferObject | |
SpriteBackground | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SpriteBatch | TODO TRY DEGENERATE TRIANGLES! TODO Check if there is this multiple-of-X-byte(?) alignment optimization? (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SpriteBatch.HighPerformanceSpriteBatchVertexBufferObject | |
SpriteBatch.ISpriteBatchVertexBufferObject | |
SpriteBatch.LowMemorySpriteBatchVertexBufferObject | |
SpriteGroup | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SpriteMenuItem | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SpriteParticleSystem | (c) Zynga 2011 |
StreamUtils | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
StringGLCriteria | (c) Zynga 2011 |
StringInputDialogBuilder | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
StringOperator | (c) Zynga 2011 |
StringShaderSource | (c) Zynga 2011 |
StrokeFont | TODO Re-implement with Font changes. |
SurfaceGestureDetector | |
SurfaceGestureDetector.SurfaceGestureDetectorAdapter | |
SurfaceScrollDetector | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SynchronizedIntLRUCache<V> | (c) Zynga 2012 |
SynchronizedList<T> | (c) Zynga 2012 |
SynchronizedLRUCache<K, V> | (c) Zynga 2012 |
SynchronizedQueue<T> | (c) Zynga 2012 |
SystemUtils | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
SystemUtils.SystemUtilsException |
Text | TODO Try Degenerate Triangles? (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Text.HighPerformanceTextVertexBufferObject | |
Text.ITextVertexBufferObject | |
Text.LowMemoryTextVertexBufferObject | |
Text.TextOptions | |
Text.TextOptions.AutoWrap | |
TextException | (c) Zynga 2011 |
TextMenuItem | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
Texture | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
TextureAtlas<T extends ITextureAtlasSource> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
TextureManager | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
TextureOptions | The TextureOptions defines with what parameters a ITexture is treated with by the hardware. |
TextureRegion | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
TextureRegionFactory | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
TextureRegionLibrary | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
TextUtils | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ThreadUtils | (c) Zynga 2012 |
TickerText | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
TickerText.TickerTextOptions | |
TiledSprite | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
TiledSprite.HighPerformanceTiledSpriteVertexBufferObject | |
TiledSprite.ITiledSpriteVertexBufferObject | |
TiledSprite.LowMemoryTiledSpriteVertexBufferObject | |
TiledTextureRegion | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
TimeConstants | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
TimerHandler | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
TimeUtils | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
TouchEvent | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
TouchOptions | (c) Zynga 2011 |
Transformation | This class is basically a java-space replacement for the native android.graphics.Matrix class. |
TransformationPool | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
TriangleCollisionChecker | (c) Zynga 2011 |
Trie | (c) Zynga 2012 |
Trie.TrieNode | |
TripleValueSpanEntityModifier | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
UncoloredSprite | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
UncoloredSprite.HighPerformanceUncoloredSpriteVertexBufferObject | |
UncoloredSprite.IUncoloredSpriteVertexBufferObject | |
UncoloredSprite.LowMemoryUncoloredSpriteVertexBufferObject | |
UniformColorSprite | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
UniformColorSprite.HighPerformanceUniformColorSpriteVertexBufferObject | |
UniformColorSprite.IUniformColorSpriteVertexBufferObject | |
UniformColorSprite.LowMemoryUniformColorSpriteVertexBufferObject | |
UniqueList<T extends Comparable<T>> | This implementation is particular useful/efficient for enter/poll operations of elements that need to be sorted by natural order instead of the order they are queue. |
UniqueQueue<T extends Comparable<T>> | (c) Zynga 2012 |
UpdateHandlerList | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
VelocityParticleInitializer<T extends IEntity> | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
VertexBufferObject | TODO Extract a common base class from VertexBufferObject and ZeroMemoryVertexBufferObject (due to significant code duplication). |
VertexBufferObject.DrawType | |
VertexBufferObjectAttribute | (c) Zynga 2011 |
VertexBufferObjectAttributeFix | The VertexBufferObjectAttributeFix is a special
(c) Zynga 2012 |
VertexBufferObjectAttributes | (c) Zynga 2011 |
VertexBufferObjectAttributesBuilder | (c) Zynga 2011 |
VertexBufferObjectManager | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
VertexUtils | (c) Zynga 2012 |
VerticalAlign | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ViewUtils | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
WakeLockOptions | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
ZeroMemoryVertexBufferObject | Compared to a HighPerformanceVertexBufferObject or a LowMemoryVertexBufferObject , the ZeroMemoryVertexBufferObject uses no permanent heap memory,
at the cost of expensive data buffering (up to 5x slower!) whenever the bufferdata needs to be updated and higher GC activity, due to the temporary ByteBuffer allocations. |
ZIndexSorter | (c) Nicolas Gramlich 2010 (c) Zynga 2011 |
ZoomCamera | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |