Class Overview
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
Summary
Public Constructors |
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BitmapTextureAtlas(TextureManager pTextureManager, int pWidth, int pHeight)
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BitmapTextureAtlas(TextureManager pTextureManager, int pWidth, int pHeight, BitmapTexture.BitmapTextureFormat pBitmapTextureFormat)
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BitmapTextureAtlas(TextureManager pTextureManager, int pWidth, int pHeight, ITextureAtlasStateListener<IBitmapTextureAtlasSource> pTextureAtlasStateListener)
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BitmapTextureAtlas(TextureManager pTextureManager, int pWidth, int pHeight, BitmapTexture.BitmapTextureFormat pBitmapTextureFormat, ITextureAtlasStateListener<IBitmapTextureAtlasSource> pTextureAtlasStateListener)
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BitmapTextureAtlas(TextureManager pTextureManager, int pWidth, int pHeight, TextureOptions pTextureOptions)
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BitmapTextureAtlas(TextureManager pTextureManager, int pWidth, int pHeight, BitmapTexture.BitmapTextureFormat pBitmapTextureFormat, TextureOptions pTextureOptions)
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BitmapTextureAtlas(TextureManager pTextureManager, int pWidth, int pHeight, TextureOptions pTextureOptions, ITextureAtlasStateListener<IBitmapTextureAtlasSource> pTextureAtlasStateListener)
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BitmapTextureAtlas(TextureManager pTextureManager, int pWidth, int pHeight, BitmapTexture.BitmapTextureFormat pBitmapTextureFormat, TextureOptions pTextureOptions, ITextureAtlasStateListener<IBitmapTextureAtlasSource> pTextureAtlasStateListener)
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[Expand]
Inherited Methods |
From class
org.andengine.opengl.texture.atlas.TextureAtlas
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From class
org.andengine.opengl.texture.Texture
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From class
java.lang.Object
Object
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clone()
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boolean
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equals(Object arg0)
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void
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finalize()
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final
Class<?>
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getClass()
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int
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hashCode()
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final
void
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notify()
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final
void
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notifyAll()
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String
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toString()
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final
void
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wait()
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final
void
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wait(long arg0, int arg1)
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final
void
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wait(long arg0)
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From interface
org.andengine.opengl.texture.ITexture
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From interface
org.andengine.opengl.texture.atlas.ITextureAtlas
abstract
void
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addEmptyTextureAtlasSource(int pTextureX, int pTextureY, int pWidth, int pHeight)
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abstract
void
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addTextureAtlasSource(T pTextureAtlasSource, int pTextureX, int pTextureY, int pTextureAtlasSourcePadding)
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abstract
void
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addTextureAtlasSource(T pTextureAtlasSource, int pTextureX, int pTextureY)
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abstract
void
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clearTextureAtlasSources()
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abstract
ITextureAtlasStateListener<T>
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getTextureAtlasStateListener()
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abstract
ITextureAtlasStateListener<T>
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getTextureStateListener()
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abstract
boolean
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hasTextureAtlasStateListener()
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abstract
boolean
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hasTextureStateListener()
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abstract
void
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removeTextureAtlasSource(T pTextureAtlasSource, int pTextureX, int pTextureY)
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abstract
void
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setTextureAtlasStateListener(ITextureAtlasStateListener<T> pTextureAtlasStateListener)
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abstract
void
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setTextureStateListener(ITexture.ITextureStateListener pTextureStateListener)
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Public Constructors
public
BitmapTextureAtlas
(TextureManager pTextureManager, int pWidth, int pHeight)
Public Methods
public
void
addEmptyTextureAtlasSource
(int pTextureX, int pTextureY, int pWidth, int pHeight)
Protected Methods
protected
void
writeTextureToHardware
(GLState pGLState)