Class Overview
The TextureOptions defines with what parameters a ITexture is treated with by the hardware.
 The MinFilter and MagFilter are responsible for the resulting render-quality.
 I.e. GL_NEAREST will look more pixelated than GL_LINEAR, but will render a bit faster.
 WrapT and WrapS define how TextureCoordinates that exceed the [0,1] limit are treated.
 I.e. GL_REPEAT will repeat the ITexture and GL_CLAMP_TO_EDGE will stretch the outermost pixels of the ITexture.
 (c) 2010 Nicolas Gramlich 
 (c) 2011 Zynga Inc.
 
Summary
| Public Constructors | 
|---|
	 
    
        |  | TextureOptions(int pMinFilter, int pMagFilter, int pWrapT, int pWrapS, boolean pPreMultiplyAlpha) | 
| Public Methods | 
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        | void | apply() | 
| [Expand] Inherited Methods | 
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|  From class
  java.lang.Object 
  
   
    
    
	 
    
        | Object | clone() |  
        | boolean | equals(Object arg0) |  
        | void | finalize() |  
        | final
            
            
            Class<?> | getClass() |  
        | int | hashCode() |  
        | final
            
            
            void | notify() |  
        | final
            
            
            void | notifyAll() |  
        | String | toString() |  
        | final
            
            
            void | wait() |  
        | final
            
            
            void | wait(long arg0, int arg1) |  
        | final
            
            
            void | wait(long arg0) |  | 
 
Fields
 
    
      
        public 
        static 
        final 
        TextureOptions
      
        REPEATING_BILINEAR_PREMULTIPLYALPHA
    
      
        
        
  
      
    
 
 
    
      
        public 
         
        final 
        int
      
        mMagFilter
    
      
        
        
  
      
    
 
 
    
      
        public 
         
        final 
        int
      
        mMinFilter
    
      
        
        
  
      
    
 
 
    
      
        public 
         
        final 
        boolean
      
        mPreMultiplyAlpha
    
      
        
        
  
      
    
 
 
    
      
        public 
         
        final 
        float
      
        mWrapS
    
      
        
        
  
      
    
 
 
    
      
        public 
         
        final 
        float
      
        mWrapT
    
      
        
        
  
      
    
 
Public Constructors
 
    
      
        public 
         
         
         
         
        
      
      TextureOptions
      (int pMinFilter, int pMagFilter, int pWrapT, int pWrapS, boolean pPreMultiplyAlpha)
    
      
    
 
Public Methods