| ITexture | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
| ITexture.ITextureStateListener |
| ITexture.ITextureStateListener.DebugTextureStateListener<T extends ITextureAtlasSource> | |
| ITexture.ITextureStateListener.TextureStateAdapter<T extends ITextureAtlasSource> | |
| Texture | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
| TextureManager | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |
| TextureOptions | The TextureOptions defines with what parameters a ITexture is treated with by the hardware. |
| PixelFormat | (c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc. |