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            ITiledTextureRegion | deepCopy() | 
	 
    
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            int | getCurrentTileIndex() | 
	 
    
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            float | getHeight(int pTileIndex) | 
	 
    
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            float | getScale(int pTileIndex) | 
	 
    
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            ITextureRegion | getTextureRegion(int pTileIndex) | 
	 
    
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            float | getTextureX(int pTileIndex) | 
	 
    
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            float | getTextureY(int pTileIndex) | 
	 
    
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            int | getTileCount() | 
	 
    
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            float | getU(int pTileIndex) | 
	 
    
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            float | getU2(int pTileIndex) | 
	 
    
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            float | getV(int pTileIndex) | 
	 
    
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            float | getV2(int pTileIndex) | 
	 
    
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            float | getWidth(int pTileIndex) | 
	 
    
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            boolean | isRotated(int pTileIndex) | 
	 
    
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            boolean | isScaled(int pTileIndex) | 
	 
    
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            void | nextTile() | 
	 
    
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            void | set(int pTileIndex, float pTextureX, float pTextureY, float pTextureWidth, float pTextureHeight) | 
	 
    
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            void | setCurrentTileIndex(int pCurrentTileIndex) | 
	 
    
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            void | setTextureHeight(int pTileIndex, float pHeight) | 
	 
    
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            void | setTexturePosition(int pTileIndex, float pTextureX, float pTextureY) | 
	 
    
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            void | setTextureSize(int pTileIndex, float pWidth, float pHeight) | 
	 
    
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            void | setTextureWidth(int pTileIndex, float pWidth) | 
	 
    
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            void | setTextureX(int pTileIndex, float pTextureX) | 
	 
    
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            void | setTextureY(int pTileIndex, float pTextureY) |