Known Direct Subclasses
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Known Indirect Subclasses
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Class Overview
Compared to a LowMemoryVertexBufferObject
, the HighPerformanceVertexBufferObject
uses 2x the heap memory,
at the benefit of significantly faster data buffering (up to 5x faster!).
See Also
- {@link LowMemoryVertexBufferObject} when to prefer a {@link LowMemoryVertexBufferObject} instead of a {@link HighPerformanceVertexBufferObject}
(c) Zynga 2011
Fields
protected
final
float[]
mBufferData
Public Constructors
Public Methods
public
float[]
getBufferData
()
public
int
getHeapMemoryByteSize
()
public
int
getNativeHeapMemoryByteSize
()
Protected Methods
protected
void
onBufferData
()