AndEngine 20120327
Package Index
|
Class Index
org.andengine
org.andengine.audio
org.andengine.audio.exception
org.andengine.audio.music
org.andengine.audio.music.exception
org.andengine.audio.sound
org.andengine.audio.sound.exception
org.andengine.engine
org.andengine.engine.camera
org.andengine.engine.camera.hud
org.andengine.engine.camera.hud.controls
org.andengine.engine.handler
org.andengine.engine.handler.collision
org.andengine.engine.handler.physics
org.andengine.engine.handler.runnable
org.andengine.engine.handler.timer
org.andengine.engine.options
org.andengine.engine.options.resolutionpolicy
org.andengine.engine.splitscreen
org.andengine.entity
org.andengine.entity.modifier
org.andengine.entity.particle
org.andengine.entity.particle.emitter
org.andengine.entity.particle.initializer
org.andengine.entity.particle.modifier
org.andengine.entity.primitive
org.andengine.entity.scene
org.andengine.entity.scene.background
org.andengine.entity.scene.background.modifier
org.andengine.entity.scene.menu
org.andengine.entity.scene.menu.animator
org.andengine.entity.scene.menu.item
org.andengine.entity.scene.menu.item.decorator
org.andengine.entity.shape
org.andengine.entity.sprite
org.andengine.entity.sprite.batch
org.andengine.entity.text
org.andengine.entity.text.exception
org.andengine.entity.util
org.andengine.input.sensor
org.andengine.input.sensor.acceleration
org.andengine.input.sensor.location
org.andengine.input.sensor.orientation
org.andengine.input.touch
org.andengine.input.touch.controller
org.andengine.input.touch.detector
org.andengine.opengl
org.andengine.opengl.exception
org.andengine.opengl.font
org.andengine.opengl.font.exception
org.andengine.opengl.shader
org.andengine.opengl.shader.constants
org.andengine.opengl.shader.exception
org.andengine.opengl.shader.source
org.andengine.opengl.texture
org.andengine.opengl.texture.atlas
org.andengine.opengl.texture.atlas.bitmap
org.andengine.opengl.texture.atlas.bitmap.source
org.andengine.opengl.texture.atlas.bitmap.source.decorator
org.andengine.opengl.texture.atlas.bitmap.source.decorator.shape
org.andengine.opengl.texture.atlas.buildable
org.andengine.opengl.texture.atlas.buildable.builder
org.andengine.opengl.texture.atlas.source
org.andengine.opengl.texture.bitmap
org.andengine.opengl.texture.compressed.etc1
org.andengine.opengl.texture.compressed.pvr
org.andengine.opengl.texture.compressed.pvr.pixelbufferstrategy
org.andengine.opengl.texture.region
org.andengine.opengl.texture.render
org.andengine.opengl.util
org.andengine.opengl.util.criteria
org.andengine.opengl.vbo
org.andengine.opengl.vbo.attribute
org.andengine.opengl.view
org.andengine.ui
org.andengine.ui.activity
org.andengine.ui.dialog
org.andengine.util
org.andengine.util.adt
org.andengine.util.adt.array
org.andengine.util.adt.bit
org.andengine.util.adt.bounds
org.andengine.util.adt.cache
org.andengine.util.adt.cache.concurrent
org.andengine.util.adt.data
org.andengine.util.adt.data.operator
org.andengine.util.adt.io.in
org.andengine.util.adt.io.out
org.andengine.util.adt.list
org.andengine.util.adt.list.concurrent
org.andengine.util.adt.map
org.andengine.util.adt.pool
org.andengine.util.adt.queue
org.andengine.util.adt.queue.concurrent
org.andengine.util.adt.spatial
org.andengine.util.adt.spatial.bounds.util
org.andengine.util.adt.spatial.quadtree
org.andengine.util.adt.transformation
org.andengine.util.adt.trie
org.andengine.util.algorithm
org.andengine.util.algorithm.collision
org.andengine.util.algorithm.hull
org.andengine.util.algorithm.path
org.andengine.util.algorithm.path.astar
org.andengine.util.algorithm.sort
org.andengine.util.base64
org.andengine.util.call
org.andengine.util.color
org.andengine.util.color.constants
org.andengine.util.debug
org.andengine.util.exception
org.andengine.util.level
org.andengine.util.level.constants
org.andengine.util.levelstats
org.andengine.util.math
org.andengine.util.mime
org.andengine.util.modifier
org.andengine.util.modifier.ease
org.andengine.util.modifier.util
org.andengine.util.preferences
org.andengine.util.progress
org.andengine.util.system
org.andengine.util.time
Interfaces
ShaderProgramConstants
Package Index
|
Class Index
View Source
Summary:
Constants
|
[Expand All]
public interface
ShaderProgramConstants
org.andengine.opengl.shader.constants.ShaderProgramConstants
Known Indirect Subclasses
PositionColorShaderProgram
,
PositionColorTextureCoordinatesShaderProgram
,
PositionTextureCoordinatesPositionInterpolationTextureSelectShaderProgram
,
PositionTextureCoordinatesShaderProgram
,
PositionTextureCoordinatesTextureSelectShaderProgram
,
PositionTextureCoordinatesUniformColorShaderProgram
,
ShaderProgram
PositionColorShaderProgram
(c) Zynga 2011
PositionColorTextureCoordinatesShaderProgram
(c) Zynga 2011
PositionTextureCoordinatesPositionInterpolationTextureSelectShaderProgram
(c) Zynga 2011
PositionTextureCoordinatesShaderProgram
(c) Zynga 2011
PositionTextureCoordinatesTextureSelectShaderProgram
(c) Zynga 2011
PositionTextureCoordinatesUniformColorShaderProgram
(c) Zynga 2012
ShaderProgram
(c) Zynga 2011
Class Overview
(c) Zynga 2011
Summary
Constants
String
ATTRIBUTE_COLOR
int
ATTRIBUTE_COLOR_LOCATION
String
ATTRIBUTE_NORMAL
int
ATTRIBUTE_NORMAL_LOCATION
String
ATTRIBUTE_POSITION
String
ATTRIBUTE_POSITION_0
int
ATTRIBUTE_POSITION_0_LOCATION
String
ATTRIBUTE_POSITION_1
int
ATTRIBUTE_POSITION_1_LOCATION
String
ATTRIBUTE_POSITION_2
int
ATTRIBUTE_POSITION_2_LOCATION
int
ATTRIBUTE_POSITION_LOCATION
String
ATTRIBUTE_TEXTURECOORDINATES
int
ATTRIBUTE_TEXTURECOORDINATES_LOCATION
int
LOCATION_INVALID
String
UNIFORM_ALPHA
String
UNIFORM_BLUE
String
UNIFORM_COLOR
String
UNIFORM_GREEN
String
UNIFORM_MODELVIEWMATRIX
String
UNIFORM_MODELVIEWPROJECTIONMATRIX
String
UNIFORM_POSITION_INTERPOLATION_MIX_0
String
UNIFORM_POSITION_INTERPOLATION_MIX_1
String
UNIFORM_PROJECTIONMATRIX
String
UNIFORM_RED
String
UNIFORM_TEXTURESELECT_TEXTURE_0
String
UNIFORM_TEXTURE_0
String
UNIFORM_TEXTURE_1
String
UNIFORM_TEXTURE_2
String
UNIFORM_TEXTURE_3
String
UNIFORM_TEXTURE_4
String
UNIFORM_TEXTURE_5
String
UNIFORM_TEXTURE_6
String
UNIFORM_TEXTURE_7
String
UNIFORM_TEXTURE_8
String
UNIFORM_TEXTURE_9
String
VARYING_COLOR
String
VARYING_TEXTURECOORDINATES
Constants
public static final
String
ATTRIBUTE_COLOR
Constant Value:
"a_color"
public static final int
ATTRIBUTE_COLOR_LOCATION
Constant Value:
1 (0x00000001)
public static final
String
ATTRIBUTE_NORMAL
Constant Value:
"a_normal"
public static final int
ATTRIBUTE_NORMAL_LOCATION
Constant Value:
2 (0x00000002)
public static final
String
ATTRIBUTE_POSITION
Constant Value:
"a_position"
public static final
String
ATTRIBUTE_POSITION_0
Constant Value:
"a_position_0"
public static final int
ATTRIBUTE_POSITION_0_LOCATION
Constant Value:
4 (0x00000004)
public static final
String
ATTRIBUTE_POSITION_1
Constant Value:
"a_position_1"
public static final int
ATTRIBUTE_POSITION_1_LOCATION
Constant Value:
5 (0x00000005)
public static final
String
ATTRIBUTE_POSITION_2
Constant Value:
"a_position_2"
public static final int
ATTRIBUTE_POSITION_2_LOCATION
Constant Value:
6 (0x00000006)
public static final int
ATTRIBUTE_POSITION_LOCATION
Constant Value:
0 (0x00000000)
public static final
String
ATTRIBUTE_TEXTURECOORDINATES
Constant Value:
"a_textureCoordinates"
public static final int
ATTRIBUTE_TEXTURECOORDINATES_LOCATION
Constant Value:
3 (0x00000003)
public static final int
LOCATION_INVALID
Constant Value:
-1 (0xffffffff)
public static final
String
UNIFORM_ALPHA
Constant Value:
"u_alpha"
public static final
String
UNIFORM_BLUE
Constant Value:
"u_blue"
public static final
String
UNIFORM_COLOR
Constant Value:
"u_color"
public static final
String
UNIFORM_GREEN
Constant Value:
"u_green"
public static final
String
UNIFORM_MODELVIEWMATRIX
Constant Value:
"u_modelViewMatrix"
public static final
String
UNIFORM_MODELVIEWPROJECTIONMATRIX
Constant Value:
"u_modelViewProjectionMatrix"
public static final
String
UNIFORM_POSITION_INTERPOLATION_MIX_0
Constant Value:
"u_position_interpolation_mix_0"
public static final
String
UNIFORM_POSITION_INTERPOLATION_MIX_1
Constant Value:
"u_position_interpolation_mix_1"
public static final
String
UNIFORM_PROJECTIONMATRIX
Constant Value:
"u_projectionMatrix"
public static final
String
UNIFORM_RED
Constant Value:
"u_red"
public static final
String
UNIFORM_TEXTURESELECT_TEXTURE_0
Constant Value:
"u_textureselect_texture_0"
public static final
String
UNIFORM_TEXTURE_0
Constant Value:
"u_texture_0"
public static final
String
UNIFORM_TEXTURE_1
Constant Value:
"u_texture_1"
public static final
String
UNIFORM_TEXTURE_2
Constant Value:
"u_texture_2"
public static final
String
UNIFORM_TEXTURE_3
Constant Value:
"u_texture_3"
public static final
String
UNIFORM_TEXTURE_4
Constant Value:
"u_texture_4"
public static final
String
UNIFORM_TEXTURE_5
Constant Value:
"u_texture_5"
public static final
String
UNIFORM_TEXTURE_6
Constant Value:
"u_texture_6"
public static final
String
UNIFORM_TEXTURE_7
Constant Value:
"u_texture_7"
public static final
String
UNIFORM_TEXTURE_8
Constant Value:
"u_texture_8"
public static final
String
UNIFORM_TEXTURE_9
Constant Value:
"u_texture_9"
public static final
String
VARYING_COLOR
Constant Value:
"v_color"
public static final
String
VARYING_TEXTURECOORDINATES
Constant Value:
"v_textureCoordinates"