protected static class

BlackPawnTextureAtlasBuilder.Node

extends Object
java.lang.Object
   ↳ org.andengine.opengl.texture.atlas.buildable.builder.BlackPawnTextureAtlasBuilder.Node

Summary

Public Constructors
BlackPawnTextureAtlasBuilder.Node(int pLeft, int pTop, int pWidth, int pHeight)
BlackPawnTextureAtlasBuilder.Node(BlackPawnTextureAtlasBuilder.Rect pRect)
Public Methods
BlackPawnTextureAtlasBuilder.Node getChildA()
BlackPawnTextureAtlasBuilder.Node getChildB()
BlackPawnTextureAtlasBuilder.Rect getRect()
BlackPawnTextureAtlasBuilder.Node insert(ITextureAtlasSource pTextureAtlasSource, int pTextureWidth, int pTextureHeight, int pTextureAtlasSourceSpacing, int pTextureAtlasSourcePadding)
[Expand]
Inherited Methods
From class java.lang.Object

Public Constructors

public BlackPawnTextureAtlasBuilder.Node (int pLeft, int pTop, int pWidth, int pHeight)

public BlackPawnTextureAtlasBuilder.Node (BlackPawnTextureAtlasBuilder.Rect pRect)

Public Methods

public BlackPawnTextureAtlasBuilder.Node getChildA ()

public BlackPawnTextureAtlasBuilder.Node getChildB ()

public BlackPawnTextureAtlasBuilder.Node insert (ITextureAtlasSource pTextureAtlasSource, int pTextureWidth, int pTextureHeight, int pTextureAtlasSourceSpacing, int pTextureAtlasSourcePadding)