public class

SpriteParticleSystem

extends ParticleSystem<T extends Entity>
java.lang.Object
   ↳ org.andengine.entity.Entity
     ↳ org.andengine.entity.particle.ParticleSystem<T extends org.andengine.entity.Entity>
       ↳ org.andengine.entity.particle.SpriteParticleSystem

Class Overview

(c) Zynga 2011

Summary

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Inherited Fields
From class org.andengine.entity.Entity
Public Constructors
SpriteParticleSystem(IParticleEmitter pParticleEmitter, float pRateMinimum, float pRateMaximum, int pParticlesMaximum, ITextureRegion pTextureRegion, VertexBufferObjectManager pVertexBufferObjectManager)
SpriteParticleSystem(float pX, float pY, IParticleEmitter pParticleEmitter, float pRateMinimum, float pRateMaximum, int pParticlesMaximum, ITextureRegion pTextureRegion, VertexBufferObjectManager pVertexBufferObjectManager)
[Expand]
Inherited Methods
From class org.andengine.entity.particle.ParticleSystem
From class org.andengine.entity.Entity
From class java.lang.Object
From interface org.andengine.engine.handler.IDrawHandler
From interface org.andengine.engine.handler.IUpdateHandler
From interface org.andengine.entity.IEntity
From interface org.andengine.util.IDisposable

Public Constructors

public SpriteParticleSystem (IParticleEmitter pParticleEmitter, float pRateMinimum, float pRateMaximum, int pParticlesMaximum, ITextureRegion pTextureRegion, VertexBufferObjectManager pVertexBufferObjectManager)

public SpriteParticleSystem (float pX, float pY, IParticleEmitter pParticleEmitter, float pRateMinimum, float pRateMaximum, int pParticlesMaximum, ITextureRegion pTextureRegion, VertexBufferObjectManager pVertexBufferObjectManager)