public class

RepeatingSpriteBackground

extends SpriteBackground
java.lang.Object
   ↳ org.anddev.andengine.entity.scene.background.BaseBackground
     ↳ org.anddev.andengine.entity.scene.background.ColorBackground
       ↳ org.anddev.andengine.entity.scene.background.EntityBackground
         ↳ org.anddev.andengine.entity.scene.background.SpriteBackground
           ↳ org.anddev.andengine.entity.scene.background.RepeatingSpriteBackground

Class Overview

(c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc.

Summary

[Expand]
Inherited Fields
From class org.anddev.andengine.entity.scene.background.EntityBackground
Public Constructors
RepeatingSpriteBackground(float pCameraWidth, float pCameraHeight, TextureManager pTextureManager, IBitmapTextureAtlasSource pBitmapTextureAtlasSource)
RepeatingSpriteBackground(float pCameraWidth, float pCameraHeight, TextureManager pTextureManager, IBitmapTextureAtlasSource pBitmapTextureAtlasSource, float pScale)
Public Methods
BitmapTextureAtlas getBitmapTextureAtlas()
[Expand]
Inherited Methods
From class org.anddev.andengine.entity.scene.background.EntityBackground
From class org.anddev.andengine.entity.scene.background.ColorBackground
From class org.anddev.andengine.entity.scene.background.BaseBackground
From class java.lang.Object
From interface org.anddev.andengine.engine.handler.IUpdateHandler
From interface org.anddev.andengine.entity.scene.background.IBackground
From interface org.anddev.andengine.opengl.IDrawable

Public Constructors

public RepeatingSpriteBackground (float pCameraWidth, float pCameraHeight, TextureManager pTextureManager, IBitmapTextureAtlasSource pBitmapTextureAtlasSource)

Parameters
pBitmapTextureAtlasSource needs to be a power of two as otherwise the repeating feature doesn't work.

public RepeatingSpriteBackground (float pCameraWidth, float pCameraHeight, TextureManager pTextureManager, IBitmapTextureAtlasSource pBitmapTextureAtlasSource, float pScale)

Public Methods

public BitmapTextureAtlas getBitmapTextureAtlas ()