public class

BitmapTextureAtlasTextureRegionFactory

extends Object
java.lang.Object
   ↳ org.anddev.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory

Class Overview

(c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc.

Summary

Public Constructors
BitmapTextureAtlasTextureRegionFactory()
Public Methods
static TextureRegion createFromAsset(BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, Context pContext, String pAssetPath)
static TextureRegion createFromAsset(BitmapTextureAtlas pBitmapTextureAtlas, Context pContext, String pAssetPath, int pTexturePositionX, int pTexturePositionY)
static TextureRegion createFromResource(BitmapTextureAtlas pBitmapTextureAtlas, Context pContext, int pDrawableResourceID, int pTexturePositionX, int pTexturePositionY)
static TextureRegion createFromResource(BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, Context pContext, int pDrawableResourceID)
static TextureRegion createFromSource(BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, IBitmapTextureAtlasSource pBitmapTextureAtlasSource)
static TextureRegion createFromSource(BitmapTextureAtlas pBitmapTextureAtlas, IBitmapTextureAtlasSource pBitmapTextureAtlasSource, int pTexturePositionX, int pTexturePositionY)
static TiledTextureRegion createTiledFromAsset(BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, Context pContext, String pAssetPath, int pTileColumns, int pTileRows)
static TiledTextureRegion createTiledFromAsset(BitmapTextureAtlas pBitmapTextureAtlas, Context pContext, String pAssetPath, int pTexturePositionX, int pTexturePositionY, int pTileColumns, int pTileRows)
static TiledTextureRegion createTiledFromResource(BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, Context pContext, int pDrawableResourceID, int pTileColumns, int pTileRows)
static TiledTextureRegion createTiledFromResource(BitmapTextureAtlas pBitmapTextureAtlas, Context pContext, int pDrawableResourceID, int pTexturePositionX, int pTexturePositionY, int pTileColumns, int pTileRows)
static TiledTextureRegion createTiledFromSource(BitmapTextureAtlas pBitmapTextureAtlas, IBitmapTextureAtlasSource pBitmapTextureAtlasSource, int pTexturePositionX, int pTexturePositionY, int pTileColumns, int pTileRows)
static TiledTextureRegion createTiledFromSource(BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, IBitmapTextureAtlasSource pBitmapTextureAtlasSource, int pTileColumns, int pTileRows)
static void reset()
static void setAssetBasePath(String pAssetBasePath)
static void setCreateTextureRegionBuffersManaged(boolean pCreateTextureRegionBuffersManaged)
[Expand]
Inherited Methods
From class java.lang.Object

Public Constructors

public BitmapTextureAtlasTextureRegionFactory ()

Public Methods

public static TextureRegion createFromAsset (BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, Context pContext, String pAssetPath)

public static TextureRegion createFromAsset (BitmapTextureAtlas pBitmapTextureAtlas, Context pContext, String pAssetPath, int pTexturePositionX, int pTexturePositionY)

public static TextureRegion createFromResource (BitmapTextureAtlas pBitmapTextureAtlas, Context pContext, int pDrawableResourceID, int pTexturePositionX, int pTexturePositionY)

public static TextureRegion createFromResource (BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, Context pContext, int pDrawableResourceID)

public static TextureRegion createFromSource (BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, IBitmapTextureAtlasSource pBitmapTextureAtlasSource)

public static TextureRegion createFromSource (BitmapTextureAtlas pBitmapTextureAtlas, IBitmapTextureAtlasSource pBitmapTextureAtlasSource, int pTexturePositionX, int pTexturePositionY)

public static TiledTextureRegion createTiledFromAsset (BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, Context pContext, String pAssetPath, int pTileColumns, int pTileRows)

public static TiledTextureRegion createTiledFromAsset (BitmapTextureAtlas pBitmapTextureAtlas, Context pContext, String pAssetPath, int pTexturePositionX, int pTexturePositionY, int pTileColumns, int pTileRows)

public static TiledTextureRegion createTiledFromResource (BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, Context pContext, int pDrawableResourceID, int pTileColumns, int pTileRows)

public static TiledTextureRegion createTiledFromResource (BitmapTextureAtlas pBitmapTextureAtlas, Context pContext, int pDrawableResourceID, int pTexturePositionX, int pTexturePositionY, int pTileColumns, int pTileRows)

public static TiledTextureRegion createTiledFromSource (BitmapTextureAtlas pBitmapTextureAtlas, IBitmapTextureAtlasSource pBitmapTextureAtlasSource, int pTexturePositionX, int pTexturePositionY, int pTileColumns, int pTileRows)

public static TiledTextureRegion createTiledFromSource (BuildableBitmapTextureAtlas pBuildableBitmapTextureAtlas, IBitmapTextureAtlasSource pBitmapTextureAtlasSource, int pTileColumns, int pTileRows)

public static void reset ()

public static void setAssetBasePath (String pAssetBasePath)

Parameters
pAssetBasePath must end with '/' or have .length() == 0.

public static void setCreateTextureRegionBuffersManaged (boolean pCreateTextureRegionBuffersManaged)