Class Overview
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
Summary
Public Constructors |
|
TiledTextureRegion(ITexture pTexture, int pTexturePositionX, int pTexturePositionY, int pWidth, int pHeight, int pTileColumns, int pTileRows)
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Public Constructors
public
TiledTextureRegion
(ITexture pTexture, int pTexturePositionX, int pTexturePositionY, int pWidth, int pHeight, int pTileColumns, int pTileRows)
Public Methods
public
int
getCurrentTileColumn
()
public
int
getCurrentTileIndex
()
public
int
getCurrentTileRow
()
public
float
getTextureCoordinateX1
()
public
float
getTextureCoordinateX2
()
public
float
getTextureCoordinateY1
()
public
float
getTextureCoordinateY2
()
public
int
getTexturePositionOfCurrentTileX
()
public
int
getTexturePositionOfCurrentTileY
()
public
int
getTileCount
()
public
int
getTileHeight
()
public
int
getTileWidth
()
public
void
setCurrentTileIndex
(int pTileIndex)
public
void
setCurrentTileIndex
(int pTileColumn, int pTileRow)
Protected Methods
protected
void
initTextureBuffer
()