public class

TiledTextureRegion

extends BaseTextureRegion
java.lang.Object
   ↳ org.anddev.andengine.opengl.texture.region.BaseTextureRegion
     ↳ org.anddev.andengine.opengl.texture.region.TiledTextureRegion

Class Overview

(c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc.

Summary

[Expand]
Inherited Fields
From class org.anddev.andengine.opengl.texture.region.BaseTextureRegion
Public Constructors
TiledTextureRegion(ITexture pTexture, int pTexturePositionX, int pTexturePositionY, int pWidth, int pHeight, int pTileColumns, int pTileRows)
Public Methods
TiledTextureRegion deepCopy()
int getCurrentTileColumn()
int getCurrentTileIndex()
int getCurrentTileRow()
float getTextureCoordinateX1()
float getTextureCoordinateX2()
float getTextureCoordinateY1()
float getTextureCoordinateY2()
int getTexturePositionOfCurrentTileX()
int getTexturePositionOfCurrentTileY()
int getTileCount()
int getTileHeight()
int getTileWidth()
void nextTile()
void setCurrentTileIndex(int pTileIndex)
void setCurrentTileIndex(int pTileColumn, int pTileRow)
Protected Methods
void initTextureBuffer()
[Expand]
Inherited Methods
From class org.anddev.andengine.opengl.texture.region.BaseTextureRegion
From class java.lang.Object

Public Constructors

public TiledTextureRegion (ITexture pTexture, int pTexturePositionX, int pTexturePositionY, int pWidth, int pHeight, int pTileColumns, int pTileRows)

Public Methods

public TiledTextureRegion deepCopy ()

public int getCurrentTileColumn ()

public int getCurrentTileIndex ()

public int getCurrentTileRow ()

public float getTextureCoordinateX1 ()

public float getTextureCoordinateX2 ()

public float getTextureCoordinateY1 ()

public float getTextureCoordinateY2 ()

public int getTexturePositionOfCurrentTileX ()

public int getTexturePositionOfCurrentTileY ()

public int getTileCount ()

public int getTileHeight ()

public int getTileWidth ()

public void nextTile ()

public void setCurrentTileIndex (int pTileIndex)

public void setCurrentTileIndex (int pTileColumn, int pTileRow)

Protected Methods

protected void initTextureBuffer ()