public class

TextureRegionBuffer

extends BufferObject
java.lang.Object
   ↳ org.anddev.andengine.opengl.buffer.BufferObject
     ↳ org.anddev.andengine.opengl.texture.region.buffer.TextureRegionBuffer

Class Overview

(c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc.

Summary

Fields
protected final BaseTextureRegion mTextureRegion
[Expand]
Inherited Fields
From class org.anddev.andengine.opengl.buffer.BufferObject
Public Constructors
TextureRegionBuffer(BaseTextureRegion pBaseTextureRegion, int pDrawType, boolean pManaged)
Public Methods
BaseTextureRegion getTextureRegion()
boolean isFlippedHorizontal()
boolean isFlippedVertical()
void setFlippedHorizontal(boolean pFlippedHorizontal)
void setFlippedVertical(boolean pFlippedVertical)
synchronized void update()
[Expand]
Inherited Methods
From class org.anddev.andengine.opengl.buffer.BufferObject
From class java.lang.Object

Fields

protected final BaseTextureRegion mTextureRegion

Public Constructors

public TextureRegionBuffer (BaseTextureRegion pBaseTextureRegion, int pDrawType, boolean pManaged)

Public Methods

public BaseTextureRegion getTextureRegion ()

public boolean isFlippedHorizontal ()

public boolean isFlippedVertical ()

public void setFlippedHorizontal (boolean pFlippedHorizontal)

public void setFlippedVertical (boolean pFlippedVertical)

public synchronized void update ()