public class

SpriteBatchTextureRegionBuffer

extends BufferObject
java.lang.Object
   ↳ org.anddev.andengine.opengl.buffer.BufferObject
     ↳ org.anddev.andengine.opengl.texture.region.buffer.SpriteBatchTextureRegionBuffer

Class Overview

(c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc.

Summary

Fields
protected int mIndex
[Expand]
Inherited Fields
From class org.anddev.andengine.opengl.buffer.BufferObject
Public Constructors
SpriteBatchTextureRegionBuffer(int pCapacity, int pDrawType, boolean pManaged)
Public Methods
void add(BaseTextureRegion pTextureRegion)
int getIndex()
void setIndex(int pIndex)
void submit()
[Expand]
Inherited Methods
From class org.anddev.andengine.opengl.buffer.BufferObject
From class java.lang.Object

Fields

protected int mIndex

Public Constructors

public SpriteBatchTextureRegionBuffer (int pCapacity, int pDrawType, boolean pManaged)

Public Methods

public void add (BaseTextureRegion pTextureRegion)

public int getIndex ()

public void setIndex (int pIndex)

public void submit ()