package org.anddev.andengine.entity.sprite; import org.anddev.andengine.opengl.texture.region.TextureRegion; import org.anddev.andengine.opengl.vertex.RectangleVertexBuffer; /** * (c) 2010 Nicolas Gramlich * (c) 2011 Zynga Inc. * * @author Nicolas Gramlich * @since 19:22:38 - 09.03.2010 */ public class Sprite extends BaseSprite { // =========================================================== // Constants // =========================================================== // =========================================================== // Fields // =========================================================== // =========================================================== // Constructors // =========================================================== public Sprite(final float pX, final float pY, final TextureRegion pTextureRegion) { super(pX, pY, pTextureRegion.getWidth(), pTextureRegion.getHeight(), pTextureRegion); } public Sprite(final float pX, final float pY, final float pWidth, final float pHeight, final TextureRegion pTextureRegion) { super(pX, pY, pWidth, pHeight, pTextureRegion); } public Sprite(final float pX, final float pY, final TextureRegion pTextureRegion, final RectangleVertexBuffer pRectangleVertexBuffer) { super(pX, pY, pTextureRegion.getWidth(), pTextureRegion.getHeight(), pTextureRegion, pRectangleVertexBuffer); } public Sprite(final float pX, final float pY, final float pWidth, final float pHeight, final TextureRegion pTextureRegion, final RectangleVertexBuffer pRectangleVertexBuffer) { super(pX, pY, pWidth, pHeight, pTextureRegion, pRectangleVertexBuffer); } // =========================================================== // Getter & Setter // =========================================================== // =========================================================== // Methods for/from SuperClass/Interfaces // =========================================================== @Override public TextureRegion getTextureRegion() { return (TextureRegion)this.mTextureRegion; } // =========================================================== // Methods // =========================================================== // =========================================================== // Inner and Anonymous Classes // =========================================================== }