package org.anddev.andengine.entity.sprite;
import org.anddev.andengine.opengl.texture.region.TextureRegion;
import org.anddev.andengine.opengl.vertex.RectangleVertexBuffer;
/**
* (c) 2010 Nicolas Gramlich
* (c) 2011 Zynga Inc.
*
* @author Nicolas Gramlich
* @since 19:22:38 - 09.03.2010
*/
public class Sprite extends BaseSprite {
// ===========================================================
// Constants
// ===========================================================
// ===========================================================
// Fields
// ===========================================================
// ===========================================================
// Constructors
// ===========================================================
public Sprite(final float pX, final float pY, final TextureRegion pTextureRegion) {
super(pX, pY, pTextureRegion.getWidth(), pTextureRegion.getHeight(), pTextureRegion);
}
public Sprite(final float pX, final float pY, final float pWidth, final float pHeight, final TextureRegion pTextureRegion) {
super(pX, pY, pWidth, pHeight, pTextureRegion);
}
public Sprite(final float pX, final float pY, final TextureRegion pTextureRegion, final RectangleVertexBuffer pRectangleVertexBuffer) {
super(pX, pY, pTextureRegion.getWidth(), pTextureRegion.getHeight(), pTextureRegion, pRectangleVertexBuffer);
}
public Sprite(final float pX, final float pY, final float pWidth, final float pHeight, final TextureRegion pTextureRegion, final RectangleVertexBuffer pRectangleVertexBuffer) {
super(pX, pY, pWidth, pHeight, pTextureRegion, pRectangleVertexBuffer);
}
// ===========================================================
// Getter & Setter
// ===========================================================
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
public TextureRegion getTextureRegion() {
return (TextureRegion)this.mTextureRegion;
}
// ===========================================================
// Methods
// ===========================================================
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}