public class

Sprite

extends BaseSprite
java.lang.Object
   ↳ org.anddev.andengine.entity.Entity
     ↳ org.anddev.andengine.entity.shape.Shape
       ↳ org.anddev.andengine.entity.shape.RectangularShape
         ↳ org.anddev.andengine.entity.primitive.BaseRectangle
           ↳ org.anddev.andengine.entity.sprite.BaseSprite
             ↳ org.anddev.andengine.entity.sprite.Sprite
Known Direct Subclasses

Class Overview

(c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc.

Summary

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Inherited Constants
From class org.anddev.andengine.entity.shape.Shape
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Inherited Fields
From class org.anddev.andengine.entity.sprite.BaseSprite
From class org.anddev.andengine.entity.shape.RectangularShape
From class org.anddev.andengine.entity.shape.Shape
From class org.anddev.andengine.entity.Entity
Public Constructors
Sprite(float pX, float pY, TextureRegion pTextureRegion)
Sprite(float pX, float pY, float pWidth, float pHeight, TextureRegion pTextureRegion)
Sprite(float pX, float pY, TextureRegion pTextureRegion, RectangleVertexBuffer pRectangleVertexBuffer)
Sprite(float pX, float pY, float pWidth, float pHeight, TextureRegion pTextureRegion, RectangleVertexBuffer pRectangleVertexBuffer)
Public Methods
TextureRegion getTextureRegion()
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Inherited Methods
From class org.anddev.andengine.entity.sprite.BaseSprite
From class org.anddev.andengine.entity.primitive.BaseRectangle
From class org.anddev.andengine.entity.shape.RectangularShape
From class org.anddev.andengine.entity.shape.Shape
From class org.anddev.andengine.entity.Entity
From class java.lang.Object
From interface org.anddev.andengine.engine.handler.IUpdateHandler
From interface org.anddev.andengine.entity.IEntity
From interface org.anddev.andengine.entity.scene.Scene.ITouchArea
From interface org.anddev.andengine.entity.shape.IShape
From interface org.anddev.andengine.opengl.IDrawable

Public Constructors

public Sprite (float pX, float pY, TextureRegion pTextureRegion)

public Sprite (float pX, float pY, float pWidth, float pHeight, TextureRegion pTextureRegion)

public Sprite (float pX, float pY, TextureRegion pTextureRegion, RectangleVertexBuffer pRectangleVertexBuffer)

public Sprite (float pX, float pY, float pWidth, float pHeight, TextureRegion pTextureRegion, RectangleVertexBuffer pRectangleVertexBuffer)

Public Methods

public TextureRegion getTextureRegion ()