public abstract class

BaseSprite

extends BaseRectangle
java.lang.Object
   ↳ org.anddev.andengine.entity.Entity
     ↳ org.anddev.andengine.entity.shape.Shape
       ↳ org.anddev.andengine.entity.shape.RectangularShape
         ↳ org.anddev.andengine.entity.primitive.BaseRectangle
           ↳ org.anddev.andengine.entity.sprite.BaseSprite
Known Direct Subclasses
Known Indirect Subclasses

Class Overview

(c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc.

Summary

[Expand]
Inherited Constants
From class org.anddev.andengine.entity.shape.Shape
Fields
protected final BaseTextureRegion mTextureRegion
[Expand]
Inherited Fields
From class org.anddev.andengine.entity.shape.RectangularShape
From class org.anddev.andengine.entity.shape.Shape
From class org.anddev.andengine.entity.Entity
Public Constructors
BaseSprite(float pX, float pY, float pWidth, float pHeight, BaseTextureRegion pTextureRegion)
BaseSprite(float pX, float pY, float pWidth, float pHeight, BaseTextureRegion pTextureRegion, RectangleVertexBuffer pRectangleVertexBuffer)
Public Methods
BaseTextureRegion getTextureRegion()
void reset()
void setFlippedHorizontal(boolean pFlippedHorizontal)
void setFlippedVertical(boolean pFlippedVertical)
Protected Methods
void doDraw(GL10 pGL, Camera pCamera)
void finalize()
void onInitDraw(GL10 pGL)
[Expand]
Inherited Methods
From class org.anddev.andengine.entity.primitive.BaseRectangle
From class org.anddev.andengine.entity.shape.RectangularShape
From class org.anddev.andengine.entity.shape.Shape
From class org.anddev.andengine.entity.Entity
From class java.lang.Object
From interface org.anddev.andengine.engine.handler.IUpdateHandler
From interface org.anddev.andengine.entity.IEntity
From interface org.anddev.andengine.entity.scene.Scene.ITouchArea
From interface org.anddev.andengine.entity.shape.IShape
From interface org.anddev.andengine.opengl.IDrawable

Fields

protected final BaseTextureRegion mTextureRegion

Public Constructors

public BaseSprite (float pX, float pY, float pWidth, float pHeight, BaseTextureRegion pTextureRegion)

public BaseSprite (float pX, float pY, float pWidth, float pHeight, BaseTextureRegion pTextureRegion, RectangleVertexBuffer pRectangleVertexBuffer)

Public Methods

public BaseTextureRegion getTextureRegion ()

public void reset ()

public void setFlippedHorizontal (boolean pFlippedHorizontal)

public void setFlippedVertical (boolean pFlippedVertical)

Protected Methods

protected void doDraw (GL10 pGL, Camera pCamera)

Parameters
pGL the OpenGL GL1.0 Context (potentially higher than 1.0) to use for drawing.
pCamera the currently active Camera i.e. to be used for culling.

protected void finalize ()

Throws
Throwable

protected void onInitDraw (GL10 pGL)