public class

TiledSprite

extends BaseSprite
java.lang.Object
   ↳ org.anddev.andengine.entity.Entity
     ↳ org.anddev.andengine.entity.shape.Shape
       ↳ org.anddev.andengine.entity.shape.RectangularShape
         ↳ org.anddev.andengine.entity.primitive.BaseRectangle
           ↳ org.anddev.andengine.entity.sprite.BaseSprite
             ↳ org.anddev.andengine.entity.sprite.TiledSprite
Known Direct Subclasses
Known Indirect Subclasses

Class Overview

(c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc.

Summary

[Expand]
Inherited Constants
From class org.anddev.andengine.entity.shape.Shape
[Expand]
Inherited Fields
From class org.anddev.andengine.entity.sprite.BaseSprite
From class org.anddev.andengine.entity.shape.RectangularShape
From class org.anddev.andengine.entity.shape.Shape
From class org.anddev.andengine.entity.Entity
Public Constructors
TiledSprite(float pX, float pY, TiledTextureRegion pTiledTextureRegion)
TiledSprite(float pX, float pY, float pTileWidth, float pTileHeight, TiledTextureRegion pTiledTextureRegion)
TiledSprite(float pX, float pY, TiledTextureRegion pTiledTextureRegion, RectangleVertexBuffer pRectangleVertexBuffer)
TiledSprite(float pX, float pY, float pTileWidth, float pTileHeight, TiledTextureRegion pTiledTextureRegion, RectangleVertexBuffer pRectangleVertexBuffer)
Public Methods
int getCurrentTileIndex()
TiledTextureRegion getTextureRegion()
void nextTile()
void setCurrentTileIndex(int pTileColumn, int pTileRow)
void setCurrentTileIndex(int pTileIndex)
[Expand]
Inherited Methods
From class org.anddev.andengine.entity.sprite.BaseSprite
From class org.anddev.andengine.entity.primitive.BaseRectangle
From class org.anddev.andengine.entity.shape.RectangularShape
From class org.anddev.andengine.entity.shape.Shape
From class org.anddev.andengine.entity.Entity
From class java.lang.Object
From interface org.anddev.andengine.engine.handler.IUpdateHandler
From interface org.anddev.andengine.entity.IEntity
From interface org.anddev.andengine.entity.scene.Scene.ITouchArea
From interface org.anddev.andengine.entity.shape.IShape
From interface org.anddev.andengine.opengl.IDrawable

Public Constructors

public TiledSprite (float pX, float pY, TiledTextureRegion pTiledTextureRegion)

public TiledSprite (float pX, float pY, float pTileWidth, float pTileHeight, TiledTextureRegion pTiledTextureRegion)

public TiledSprite (float pX, float pY, TiledTextureRegion pTiledTextureRegion, RectangleVertexBuffer pRectangleVertexBuffer)

public TiledSprite (float pX, float pY, float pTileWidth, float pTileHeight, TiledTextureRegion pTiledTextureRegion, RectangleVertexBuffer pRectangleVertexBuffer)

Public Methods

public int getCurrentTileIndex ()

public TiledTextureRegion getTextureRegion ()

public void nextTile ()

public void setCurrentTileIndex (int pTileColumn, int pTileRow)

public void setCurrentTileIndex (int pTileIndex)