java.lang.Object |
↳ |
org.anddev.andengine.opengl.texture.atlas.buildable.BuildableTextureAtlasTextureRegionFactory |
Class Overview
(c) 2010 Nicolas Gramlich
(c) 2011 Zynga Inc.
Summary
Public Methods |
static
<T extends ITextureAtlasSource, A extends ITextureAtlas<T>>
TextureRegion
|
createFromSource(BuildableTextureAtlas<T, A> pBuildableTextureAtlas, T pTextureAtlasSource, boolean pTextureRegionBufferManaged)
|
static
<T extends ITextureAtlasSource, A extends ITextureAtlas<T>>
TiledTextureRegion
|
createTiledFromSource(BuildableTextureAtlas<T, A> pBuildableTextureAtlas, T pTextureAtlasSource, int pTileColumns, int pTileRows, boolean pTextureRegionBufferManaged)
|
[Expand]
Inherited Methods |
From class
java.lang.Object
Object
|
clone()
|
boolean
|
equals(Object arg0)
|
void
|
finalize()
|
final
Class<?>
|
getClass()
|
int
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hashCode()
|
final
void
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notify()
|
final
void
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notifyAll()
|
String
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toString()
|
final
void
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wait()
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final
void
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wait(long arg0, int arg1)
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final
void
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wait(long arg0)
|
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Public Constructors
public
BuildableTextureAtlasTextureRegionFactory
()
Public Methods
public
static
TiledTextureRegion
createTiledFromSource
(BuildableTextureAtlas<T, A> pBuildableTextureAtlas, T pTextureAtlasSource, int pTileColumns, int pTileRows, boolean pTextureRegionBufferManaged)