public class

BuildableTextureAtlasTextureRegionFactory

extends Object
java.lang.Object
   ↳ org.anddev.andengine.opengl.texture.atlas.buildable.BuildableTextureAtlasTextureRegionFactory

Class Overview

(c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc.

Summary

Public Constructors
BuildableTextureAtlasTextureRegionFactory()
Public Methods
static <T extends ITextureAtlasSource, A extends ITextureAtlas<T>> TextureRegion createFromSource(BuildableTextureAtlas<T, A> pBuildableTextureAtlas, T pTextureAtlasSource, boolean pTextureRegionBufferManaged)
static <T extends ITextureAtlasSource, A extends ITextureAtlas<T>> TiledTextureRegion createTiledFromSource(BuildableTextureAtlas<T, A> pBuildableTextureAtlas, T pTextureAtlasSource, int pTileColumns, int pTileRows, boolean pTextureRegionBufferManaged)
[Expand]
Inherited Methods
From class java.lang.Object

Public Constructors

public BuildableTextureAtlasTextureRegionFactory ()

Public Methods

public static TextureRegion createFromSource (BuildableTextureAtlas<T, A> pBuildableTextureAtlas, T pTextureAtlasSource, boolean pTextureRegionBufferManaged)

public static TiledTextureRegion createTiledFromSource (BuildableTextureAtlas<T, A> pBuildableTextureAtlas, T pTextureAtlasSource, int pTileColumns, int pTileRows, boolean pTextureRegionBufferManaged)