package org.andengine.opengl.texture.atlas.buildable;
import org.andengine.opengl.texture.atlas.ITextureAtlas;
import org.andengine.opengl.texture.atlas.source.ITextureAtlasSource;
import org.andengine.opengl.texture.region.ITextureRegion;
import org.andengine.opengl.texture.region.TextureRegion;
import org.andengine.opengl.texture.region.TiledTextureRegion;
import org.andengine.util.call.Callback;
/**
* (c) 2010 Nicolas Gramlich
* (c) 2011 Zynga Inc.
*
* @author Nicolas Gramlich
* @since 16:42:08 - 12.07.2011
*/
public class BuildableTextureAtlasTextureRegionFactory {
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// Constants
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// Fields
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// Constructors
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// Getter & Setter
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// Methods for/from SuperClass/Interfaces
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// Methods
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// Methods using BuildableBitmapTexture
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// Methods
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public static <T extends ITextureAtlasSource, A extends ITextureAtlas<T>> ITextureRegion createFromSource(final BuildableTextureAtlas<T, A> pBuildableTextureAtlas, final T pTextureAtlasSource, final boolean pRotated) {
final TextureRegion textureRegion = new TextureRegion(pBuildableTextureAtlas, 0, 0, pTextureAtlasSource.getTextureWidth(), pTextureAtlasSource.getTextureHeight(), pRotated);
pBuildableTextureAtlas.addTextureAtlasSource(pTextureAtlasSource, new Callback<T>() {
@Override
public void onCallback(final T pCallbackValue) {
textureRegion.setTexturePosition(pCallbackValue.getTextureX(), pCallbackValue.getTextureY());
}
});
return textureRegion;
}
public static <T extends ITextureAtlasSource, A extends ITextureAtlas<T>> TiledTextureRegion createTiledFromSource(final BuildableTextureAtlas<T, A> pBuildableTextureAtlas, final T pTextureAtlasSource, final int pTileColumns, final int pTileRows) {
final TiledTextureRegion tiledTextureRegion = TiledTextureRegion.create(pBuildableTextureAtlas, 0, 0, pTextureAtlasSource.getTextureWidth(), pTextureAtlasSource.getTextureHeight(), pTileColumns, pTileRows);
pBuildableTextureAtlas.addTextureAtlasSource(pTextureAtlasSource, new Callback<T>() {
@Override
public void onCallback(final T pCallbackValue) {
final int tileWidth = pTextureAtlasSource.getTextureWidth() / pTileColumns;
final int tileHeight = pTextureAtlasSource.getTextureHeight() / pTileRows;
for(int tileColumn = 0; tileColumn < pTileColumns; tileColumn++) {
for(int tileRow = 0; tileRow < pTileRows; tileRow++) {
final int tileIndex = tileRow * pTileColumns + tileColumn;
final int x = pCallbackValue.getTextureX() + tileColumn * tileWidth;
final int y = pCallbackValue.getTextureY() + tileRow * tileHeight;
tiledTextureRegion.setTexturePosition(tileIndex, x, y);
}
}
}
});
return tiledTextureRegion;
}
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// Inner and Anonymous Classes
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}