public class

SpriteGroup

extends DynamicSpriteBatch
java.lang.Object
   ↳ org.anddev.andengine.entity.Entity
     ↳ org.anddev.andengine.entity.sprite.batch.SpriteBatch
       ↳ org.anddev.andengine.entity.sprite.batch.DynamicSpriteBatch
         ↳ org.anddev.andengine.entity.sprite.batch.SpriteGroup

Class Overview

(c) 2010 Nicolas Gramlich (c) 2011 Zynga Inc.

Summary

[Expand]
Inherited Fields
From class org.anddev.andengine.entity.sprite.batch.SpriteBatch
From class org.anddev.andengine.entity.Entity
Public Constructors
SpriteGroup(ITexture pTexture, int pCapacity)
SpriteGroup(ITexture pTexture, int pCapacity, SpriteBatchVertexBuffer pSpriteBatchVertexBuffer, SpriteBatchTextureRegionBuffer pSpriteBatchTextureRegionBuffer)
Public Methods
void attachChild(IEntity pEntity)
void attachChild(BaseSprite pBaseSprite)
void attachChildren(ArrayList<? extends BaseSprite> pBaseSprites)
Protected Methods
boolean onUpdateSpriteBatch()
[Expand]
Inherited Methods
From class org.anddev.andengine.entity.sprite.batch.DynamicSpriteBatch
From class org.anddev.andengine.entity.sprite.batch.SpriteBatch
From class org.anddev.andengine.entity.Entity
From class java.lang.Object
From interface org.anddev.andengine.engine.handler.IUpdateHandler
From interface org.anddev.andengine.entity.IEntity
From interface org.anddev.andengine.opengl.IDrawable

Public Constructors

public SpriteGroup (ITexture pTexture, int pCapacity)

public SpriteGroup (ITexture pTexture, int pCapacity, SpriteBatchVertexBuffer pSpriteBatchVertexBuffer, SpriteBatchTextureRegionBuffer pSpriteBatchTextureRegionBuffer)

Public Methods

public void attachChild (IEntity pEntity)

public void attachChild (BaseSprite pBaseSprite)

public void attachChildren (ArrayList<? extends BaseSprite> pBaseSprites)

Protected Methods

protected boolean onUpdateSpriteBatch ()

Returns
  • true to submit, if you made any changes, or false otherwise.