public interface

FocusListener

implements EventListener
/*
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
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 * 2 along with this work; if not, write to the Free Software Foundation,
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package java.awt.event;

import java.util.EventListener;

/**
 * The listener interface for receiving keyboard focus events on
 * a component.
 * The class that is interested in processing a focus event
 * either implements this interface (and all the methods it
 * contains) or extends the abstract <code>FocusAdapter</code> class
 * (overriding only the methods of interest).
 * The listener object created from that class is then registered with a
 * component using the component's <code>addFocusListener</code>
 * method. When the component gains or loses the keyboard focus,
 * the relevant method in the listener object
 * is invoked, and the <code>FocusEvent</code> is passed to it.
 *
 * @see FocusAdapter
 * @see FocusEvent
 * @see <a href="http://java.sun.com/docs/books/tutorial/post1.0/ui/focuslistener.html">Tutorial: Writing a Focus Listener</a>
 *
 * @author Carl Quinn
 * @since 1.1
 */
public interface FocusListener extends EventListener {

    /**
     * Invoked when a component gains the keyboard focus.
     */
    public void focusGained(FocusEvent e);

    /**
     * Invoked when a component loses the keyboard focus.
     */
    public void focusLost(FocusEvent e);
}