Class Overview
This is used to get mutliple key down events to appropriately generate
events.
Summary
[Expand]
Inherited Methods |
From class
java.awt.event.KeyAdapter
|
From class
java.lang.Object
Object
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clone()
Creates and returns a copy of this object.
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boolean
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equals(Object obj)
Indicates whether some other object is "equal to" this one.
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void
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finalize()
Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
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final
Class<?>
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getClass()
Returns the runtime class of this Object .
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int
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hashCode()
Returns a hash code value for the object.
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final
void
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notify()
Wakes up a single thread that is waiting on this object's
monitor.
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final
void
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notifyAll()
Wakes up all threads that are waiting on this object's monitor.
|
String
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toString()
Returns a string representation of the object.
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final
void
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wait()
Causes the current thread to wait until another thread invokes the
notify() method or the
notifyAll() method for this object.
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final
void
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wait(long timeout, int nanos)
Causes the current thread to wait until another thread invokes the
notify() method or the
notifyAll() method for this object, or
some other thread interrupts the current thread, or a certain
amount of real time has elapsed.
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final
void
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wait(long timeout)
Causes the current thread to wait until either another thread invokes the
notify() method or the
notifyAll() method for this object, or a
specified amount of time has elapsed.
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From interface
java.awt.event.KeyListener
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Fields
protected
boolean
isKeyDown
Set to true while keyPressed is active.
protected
Action
repeatKeyAction
Key code that is being generated for.
Public Constructors
public
BasicTreeUI.KeyHandler
()
Public Methods
public
void
keyPressed
(KeyEvent e)
Invoked when a key has been pressed.
public
void
keyReleased
(KeyEvent e)
Invoked when a key has been released.
public
void
keyTyped
(KeyEvent e)
Invoked when a key has been typed.
Moves the keyboard focus to the first element
whose first letter matches the alphanumeric key
pressed by the user. Subsequent same key presses
move the keyboard focus to the next object that
starts with the same letter.