Known Direct Subclasses
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Class Overview
A Metal L&F implementation of SeparatorUI. This implementation
is a "combined" view/controller.
Warning:
Serialized objects of this class will not be compatible with
future Swing releases. The current serialization support is
appropriate for short term storage or RMI between applications running
the same version of Swing. As of 1.4, support for long term storage
of all JavaBeansTM
has been added to the java.beans
package.
Please see XMLEncoder
.
Summary
[Expand]
Inherited Methods |
From class
javax.swing.plaf.basic.BasicSeparatorUI
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From class
javax.swing.plaf.ComponentUI
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From class
java.lang.Object
Object
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clone()
Creates and returns a copy of this object.
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boolean
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equals(Object obj)
Indicates whether some other object is "equal to" this one.
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void
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finalize()
Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
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final
Class<?>
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getClass()
Returns the runtime class of this Object .
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int
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hashCode()
Returns a hash code value for the object.
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final
void
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notify()
Wakes up a single thread that is waiting on this object's
monitor.
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final
void
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notifyAll()
Wakes up all threads that are waiting on this object's monitor.
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String
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toString()
Returns a string representation of the object.
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final
void
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wait()
Causes the current thread to wait until another thread invokes the
notify() method or the
notifyAll() method for this object.
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final
void
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wait(long timeout, int nanos)
Causes the current thread to wait until another thread invokes the
notify() method or the
notifyAll() method for this object, or
some other thread interrupts the current thread, or a certain
amount of real time has elapsed.
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final
void
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wait(long timeout)
Causes the current thread to wait until either another thread invokes the
notify() method or the
notifyAll() method for this object, or a
specified amount of time has elapsed.
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Public Constructors
public
MetalSeparatorUI
()
Public Methods
Returns the specified component's preferred size appropriate for
the look and feel. If null
is returned, the preferred
size will be calculated by the component's layout manager instead
(this is the preferred approach for any component with a specific
layout manager installed). The default implementation of this
method returns null
.
Parameters
c
| the component whose preferred size is being queried;
this argument is often ignored,
but might be used if the UI object is stateless
and shared by multiple components |
Paints the specified component appropriate for the look and feel.
This method is invoked from the ComponentUI.update
method when
the specified component is being painted. Subclasses should override
this method and use the specified Graphics
object to
render the content of the component.
Parameters
g
| the Graphics context in which to paint |
c
| the component being painted;
this argument is often ignored,
but might be used if the UI object is stateless
and shared by multiple components |
Protected Methods