Class Overview
This class provides an interface to the Headspace Audio engine through
the Java Sound API.
This class emulates systems with multiple audio channels, mixing
multiple streams for the workstation's single-channel device.
Summary
Public Methods |
synchronized
void
|
close()
Close the device (done automatically)
|
synchronized
void
|
closeChannel(InputStream in)
Close an audio channel.
|
synchronized
void
|
closeStreams()
Close streams
|
synchronized
void
|
open()
Open the device (done automatically)
|
synchronized
void
|
openChannel(InputStream in)
Open an audio channel.
|
int
|
openChannels()
Number of channels currently open.
|
void
|
play()
Play open audio stream(s)
|
[Expand]
Inherited Methods |
From class
java.lang.Object
Object
|
clone()
Creates and returns a copy of this object.
|
boolean
|
equals(Object obj)
Indicates whether some other object is "equal to" this one.
|
void
|
finalize()
Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
|
final
Class<?>
|
getClass()
Returns the runtime class of this Object .
|
int
|
hashCode()
Returns a hash code value for the object.
|
final
void
|
notify()
Wakes up a single thread that is waiting on this object's
monitor.
|
final
void
|
notifyAll()
Wakes up all threads that are waiting on this object's monitor.
|
String
|
toString()
Returns a string representation of the object.
|
final
void
|
wait()
Causes the current thread to wait until another thread invokes the
notify() method or the
notifyAll() method for this object.
|
final
void
|
wait(long timeout, int nanos)
Causes the current thread to wait until another thread invokes the
notify() method or the
notifyAll() method for this object, or
some other thread interrupts the current thread, or a certain
amount of real time has elapsed.
|
final
void
|
wait(long timeout)
Causes the current thread to wait until either another thread invokes the
notify() method or the
notifyAll() method for this object, or a
specified amount of time has elapsed.
|
|
Fields
public
static
final
AudioDevice
device
The default audio player. This audio player is initialized
automatically.
Public Methods
public
synchronized
void
close
()
Close the device (done automatically)
public
synchronized
void
closeStreams
()
public
synchronized
void
open
()
Open the device (done automatically)
public
int
openChannels
()
Number of channels currently open.
public
void
play
()
Play open audio stream(s)