Class Overview
This class implements a CompositePipe that renders path alpha tiles
into a destination according to the Composite attribute of a
SunGraphics2D.
Summary
Public Methods |
void
|
endSequence(Object ctx)
|
boolean
|
needTile(Object context, int x, int y, int w, int h)
|
void
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renderPathTile(Object ctx, byte[] atile, int offset, int tilesize, int x, int y, int w, int h)
|
void
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skipTile(Object context, int x, int y)
|
Object
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startSequence(SunGraphics2D sg, Shape s, Rectangle devR, int[] abox)
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[Expand]
Inherited Methods |
From class
java.lang.Object
Object
|
clone()
Creates and returns a copy of this object.
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boolean
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equals(Object obj)
Indicates whether some other object is "equal to" this one.
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void
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finalize()
Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
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final
Class<?>
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getClass()
Returns the runtime class of this Object .
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int
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hashCode()
Returns a hash code value for the object.
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final
void
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notify()
Wakes up a single thread that is waiting on this object's
monitor.
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final
void
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notifyAll()
Wakes up all threads that are waiting on this object's monitor.
|
String
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toString()
Returns a string representation of the object.
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final
void
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wait()
Causes the current thread to wait until another thread invokes the
notify() method or the
notifyAll() method for this object.
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final
void
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wait(long timeout, int nanos)
Causes the current thread to wait until another thread invokes the
notify() method or the
notifyAll() method for this object, or
some other thread interrupts the current thread, or a certain
amount of real time has elapsed.
|
final
void
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wait(long timeout)
Causes the current thread to wait until either another thread invokes the
notify() method or the
notifyAll() method for this object, or a
specified amount of time has elapsed.
|
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From interface
sun.java2d.pipe.CompositePipe
abstract
void
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endSequence(Object context)
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abstract
boolean
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needTile(Object context, int x, int y, int w, int h)
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abstract
void
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renderPathTile(Object context, byte[] atile, int offset, int tilesize, int x, int y, int w, int h)
|
abstract
void
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skipTile(Object context, int x, int y)
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abstract
Object
|
startSequence(SunGraphics2D sg, Shape s, Rectangle dev, int[] abox)
|
|
Public Constructors
Public Methods
public
void
endSequence
(Object ctx)
public
boolean
needTile
(Object context, int x, int y, int w, int h)
public
void
renderPathTile
(Object ctx, byte[] atile, int offset, int tilesize, int x, int y, int w, int h)
public
void
skipTile
(Object context, int x, int y)