Public Methods |
static
void
|
complexGaussianDist(double[] cdata, double m, double s, double v)
|
static
SF2Soundbank
|
createSoundbank()
|
static
void
|
fadeUp(double[] data, int samples)
|
static
void
|
fadeUp(float[] data, int samples)
|
static
void
|
fft(double[] data)
|
static
void
|
ifft(double[] data)
|
static
double[]
|
imgPart(double[] in)
|
static
double[]
|
loopExtend(double[] data, int newsize)
|
static
float[]
|
loopExtend(float[] data, int newsize)
|
static
SF2Instrument
|
newInstrument(SF2Soundbank sf2, String name, Patch patch, SF2Layer... layers)
|
static
SF2Layer
|
newLayer(SF2Soundbank sf2, String name, SF2Sample sample)
|
static
SF2Sample
|
newSimpleDrumSample(SF2Soundbank sf2, String name, double[] data)
|
static
SF2Sample
|
newSimpleFFTSample(SF2Soundbank sf2, String name, double[] data, double base, int fadeuptime)
|
static
SF2Sample
|
newSimpleFFTSample(SF2Soundbank sf2, String name, double[] data, double base)
|
static
SF2Sample
|
newSimpleFFTSample_dist(SF2Soundbank sf2, String name, double[] data, double base, double preamp)
|
static
SF2Layer
|
new_bass1(SF2Soundbank sf2)
|
static
SF2Layer
|
new_bass2(SF2Soundbank sf2)
|
static
SF2Layer
|
new_bass_drum(SF2Soundbank sf2)
|
static
SF2Layer
|
new_bassoon(SF2Soundbank sf2)
|
static
SF2Layer
|
new_bell(SF2Soundbank sf2)
|
static
SF2Layer
|
new_brass_section(SF2Soundbank sf2)
|
static
SF2Layer
|
new_ch_organ(SF2Soundbank sf2)
|
static
SF2Layer
|
new_choir(SF2Soundbank sf2)
|
static
SF2Layer
|
new_clarinet(SF2Soundbank sf2)
|
static
SF2Layer
|
new_closed_hihat(SF2Soundbank sf2)
|
static
SF2Layer
|
new_crash_cymbal(SF2Soundbank sf2)
|
static
SF2Layer
|
new_epiano1(SF2Soundbank sf2)
|
static
SF2Layer
|
new_epiano2(SF2Soundbank sf2)
|
static
SF2Layer
|
new_flute(SF2Soundbank sf2)
|
static
SF2Layer
|
new_gpiano(SF2Soundbank sf2)
|
static
SF2Layer
|
new_gpiano2(SF2Soundbank sf2)
|
static
SF2Layer
|
new_guitar1(SF2Soundbank sf2)
|
static
SF2Layer
|
new_guitar_dist(SF2Soundbank sf2)
|
static
SF2Layer
|
new_guitar_pick(SF2Soundbank sf2)
|
static
SF2Layer
|
new_horn(SF2Soundbank sf2)
|
static
SF2Layer
|
new_melodic_toms(SF2Soundbank sf2)
|
static
SF2Layer
|
new_oboe(SF2Soundbank sf2)
|
static
SF2Layer
|
new_open_hihat(SF2Soundbank sf2)
|
static
SF2Layer
|
new_orchhit(SF2Soundbank sf2)
|
static
SF2Layer
|
new_organ(SF2Soundbank sf2)
|
static
SF2Layer
|
new_piano1(SF2Soundbank sf2)
|
static
SF2Layer
|
new_piano_hammer(SF2Soundbank sf2)
|
static
SF2Layer
|
new_reverse_cymbal(SF2Soundbank sf2)
|
static
SF2Layer
|
new_sax(SF2Soundbank sf2)
|
static
SF2Layer
|
new_side_stick(SF2Soundbank sf2)
|
static
SF2Layer
|
new_snare_drum(SF2Soundbank sf2)
|
static
SF2Layer
|
new_solostring(SF2Soundbank sf2)
|
static
SF2Layer
|
new_string2(SF2Soundbank sf2)
|
static
SF2Layer
|
new_synthbass(SF2Soundbank sf2)
|
static
SF2Layer
|
new_timpani(SF2Soundbank sf2)
|
static
SF2Layer
|
new_tom(SF2Soundbank sf2)
|
static
SF2Layer
|
new_trombone(SF2Soundbank sf2)
|
static
SF2Layer
|
new_trumpet(SF2Soundbank sf2)
|
static
void
|
normalize(float[] data, double target)
|
static
void
|
normalize(double[] data, double target)
|
static
void
|
randomPhase(double[] data, Random random)
|
static
void
|
randomPhase(double[] data)
|
static
double[]
|
realPart(double[] in)
|
static
byte[]
|
toBytes(float[] in, AudioFormat format)
|
static
float[]
|
toFloat(double[] in)
|