public final enum

RoundingMode

extends Enum<E extends Enum<E>>
java.lang.Object
   ↳ java.lang.Enum<E extends java.lang.Enum<E>>
     ↳ java.math.RoundingMode

Class Overview

Specifies a rounding behavior for numerical operations capable of discarding precision. Each rounding mode indicates how the least significant returned digit of a rounded result is to be calculated. If fewer digits are returned than the digits needed to represent the exact numerical result, the discarded digits will be referred to as the discarded fraction regardless the digits' contribution to the value of the number. In other words, considered as a numerical value, the discarded fraction could have an absolute value greater than one.

Each rounding mode description includes a table listing how different two-digit decimal values would round to a one digit decimal value under the rounding mode in question. The result column in the tables could be gotten by creating a BigDecimal number with the specified value, forming a MathContext object with the proper settings (precision set to 1, and the roundingMode set to the rounding mode in question), and calling round on this number with the proper MathContext. A summary table showing the results of these rounding operations for all rounding modes appears below.

Summary of Rounding Operations Under Different Rounding Modes

Result of rounding input to one digit with the given rounding mode
Input Number UP DOWN CEILING FLOOR HALF_UP HALF_DOWN HALF_EVEN UNNECESSARY
5.5 6 5 6 5 6 5 6 throw ArithmeticException
2.5 3 2 3 2 3 2 2 throw ArithmeticException
1.6 2 1 2 1 2 2 2 throw ArithmeticException
1.1 2 1 2 1 1 1 1 throw ArithmeticException
1.0 1 1 1 1 1 1 1 1
-1.0 -1 -1 -1 -1 -1 -1 -1 -1
-1.1 -2 -1 -1 -2 -1 -1 -1 throw ArithmeticException
-1.6 -2 -1 -1 -2 -2 -2 -2 throw ArithmeticException
-2.5 -3 -2 -2 -3 -3 -2 -2 throw ArithmeticException
-5.5 -6 -5 -5 -6 -6 -5 -6 throw ArithmeticException

This enum is intended to replace the integer-based enumeration of rounding mode constants in BigDecimal (ROUND_UP, ROUND_DOWN, etc. ).

Summary

Enum Values
RoundingMode  CEILING  Rounding mode to round towards positive infinity. 
RoundingMode  DOWN  Rounding mode to round towards zero. 
RoundingMode  FLOOR  Rounding mode to round towards negative infinity. 
RoundingMode  HALF_DOWN  Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round down. 
RoundingMode  HALF_EVEN  Rounding mode to round towards the "nearest neighbor" unless both neighbors are equidistant, in which case, round towards the even neighbor. 
RoundingMode  HALF_UP  Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round up. 
RoundingMode  UNNECESSARY  Rounding mode to assert that the requested operation has an exact result, hence no rounding is necessary. 
RoundingMode  UP  Rounding mode to round away from zero. 
Public Methods
static RoundingMode valueOf(int rm)
Returns the RoundingMode object corresponding to a legacy integer rounding mode constant in BigDecimal.
static RoundingMode valueOf(String name)
final static RoundingMode[] values()
[Expand]
Inherited Methods
From class java.lang.Enum
From class java.lang.Object
From interface java.lang.Comparable

Enum Values

public static final RoundingMode CEILING

Rounding mode to round towards positive infinity. If the result is positive, behaves as for RoundingMode.UP; if negative, behaves as for RoundingMode.DOWN. Note that this rounding mode never decreases the calculated value.

Example:

Input Number Input rounded to one digit
with CEILING rounding
5.5 6
2.5 3
1.6 2
1.1 2
1.0 1
-1.0 -1
-1.1 -1
-1.6 -1
-2.5 -2
-5.5 -5

public static final RoundingMode DOWN

Rounding mode to round towards zero. Never increments the digit prior to a discarded fraction (i.e., truncates). Note that this rounding mode never increases the magnitude of the calculated value.

Example:

Input Number Input rounded to one digit
with DOWN rounding
5.5 5
2.5 2
1.6 1
1.1 1
1.0 1
-1.0 -1
-1.1 -1
-1.6 -1
-2.5 -2
-5.5 -5

public static final RoundingMode FLOOR

Rounding mode to round towards negative infinity. If the result is positive, behave as for RoundingMode.DOWN; if negative, behave as for RoundingMode.UP. Note that this rounding mode never increases the calculated value.

Example:

Input Number Input rounded to one digit
with FLOOR rounding
5.5 5
2.5 2
1.6 1
1.1 1
1.0 1
-1.0 -1
-1.1 -2
-1.6 -2
-2.5 -3
-5.5 -6

public static final RoundingMode HALF_DOWN

Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round down. Behaves as for RoundingMode.UP if the discarded fraction is > 0.5; otherwise, behaves as for RoundingMode.DOWN.

Example:

Input Number Input rounded to one digit
with HALF_DOWN rounding
5.5 5
2.5 2
1.6 2
1.1 1
1.0 1
-1.0 -1
-1.1 -1
-1.6 -2
-2.5 -2
-5.5 -5

public static final RoundingMode HALF_EVEN

Rounding mode to round towards the "nearest neighbor" unless both neighbors are equidistant, in which case, round towards the even neighbor. Behaves as for RoundingMode.HALF_UP if the digit to the left of the discarded fraction is odd; behaves as for RoundingMode.HALF_DOWN if it's even. Note that this is the rounding mode that statistically minimizes cumulative error when applied repeatedly over a sequence of calculations. It is sometimes known as "Banker's rounding," and is chiefly used in the USA. This rounding mode is analogous to the rounding policy used for float and double arithmetic in Java.

Example:

Input Number Input rounded to one digit
with HALF_EVEN rounding
5.5 6
2.5 2
1.6 2
1.1 1
1.0 1
-1.0 -1
-1.1 -1
-1.6 -2
-2.5 -2
-5.5 -6

public static final RoundingMode HALF_UP

Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round up. Behaves as for RoundingMode.UP if the discarded fraction is ≥ 0.5; otherwise, behaves as for RoundingMode.DOWN. Note that this is the rounding mode commonly taught at school.

Example:

Input Number Input rounded to one digit
with HALF_UP rounding
5.5 6
2.5 3
1.6 2
1.1 1
1.0 1
-1.0 -1
-1.1 -1
-1.6 -2
-2.5 -3
-5.5 -6

public static final RoundingMode UNNECESSARY

Rounding mode to assert that the requested operation has an exact result, hence no rounding is necessary. If this rounding mode is specified on an operation that yields an inexact result, an ArithmeticException is thrown.

Example:

Input Number Input rounded to one digit
with UNNECESSARY rounding
5.5 throw ArithmeticException
2.5 throw ArithmeticException
1.6 throw ArithmeticException
1.1 throw ArithmeticException
1.0 1
-1.0 -1
-1.1 throw ArithmeticException
-1.6 throw ArithmeticException
-2.5 throw ArithmeticException
-5.5 throw ArithmeticException

public static final RoundingMode UP

Rounding mode to round away from zero. Always increments the digit prior to a non-zero discarded fraction. Note that this rounding mode never decreases the magnitude of the calculated value.

Example:

Input Number Input rounded to one digit
with UP rounding
5.5 6
2.5 3
1.6 2
1.1 2
1.0 1
-1.0 -1
-1.1 -2
-1.6 -2
-2.5 -3
-5.5 -6

Public Methods

public static RoundingMode valueOf (int rm)

Returns the RoundingMode object corresponding to a legacy integer rounding mode constant in BigDecimal.

Parameters
rm legacy integer rounding mode to convert
Returns
  • RoundingMode corresponding to the given integer.
Throws
IllegalArgumentException integer is out of range

public static RoundingMode valueOf (String name)

public static final RoundingMode[] values ()